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patch 8.0.0518: bad fold text when a multi-byte char has a zero byte
Problem: Storing a zero byte from a multi-byte character causes fold text to show up wrong. Solution: Avoid putting zero in ScreenLines. (Christian Brabandt, closes #1567)
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@@ -764,6 +764,8 @@ static char *(features[]) =
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static int included_patches[] =
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{ /* Add new patch number below this line */
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/**/
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518,
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/**/
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517,
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/**/
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