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runtime(doc): revert unintended formatting changes for termdebug

fixes: #15028

Signed-off-by: Christian Brabandt <cb@256bit.org>
This commit is contained in:
Christian Brabandt 2024-06-17 05:29:37 +02:00
parent 0ddab582fa
commit c52a856079
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@ -1,4 +1,4 @@
*terminal.txt* For Vim version 9.1. Last change: 2024 Jun 13
*terminal.txt* For Vim version 9.1. Last change: 2024 Jun 17
VIM REFERENCE MANUAL by Bram Moolenaar
@ -1383,8 +1383,8 @@ Put focus on the gdb window to type commands there. Some common ones are:
*:Run* *:Arguments*
In the window showing the source code these commands can be used to control
gdb:
:Run [args] run the program with [args] or the previous arguments
:Arguments {args} set arguments for the next `:Run`
`:Run` [args] run the program with [args] or the previous arguments
`:Arguments` {args} set arguments for the next `:Run`
*:Break* set a breakpoint at the cursor position
:Break {position}
@ -1430,10 +1430,10 @@ breakpoint, or use the "Clear breakpoint" right-click menu entry.
Inspecting variables ~
*termdebug-variables* *:Evaluate*
:Evaluate evaluate the expression under the cursor
K same (see |termdebug_map_K| to disable)
:Evaluate {expr} evaluate {expr}
:'<,'>Evaluate evaluate the Visually selected text
`:Evaluate` evaluate the expression under the cursor
`K` same (see |termdebug_map_K| to disable)
`:Evaluate` {expr} evaluate {expr}
`:'<,'>Evaluate` evaluate the Visually selected text
This is similar to using "print" in the gdb window.
You can usually shorten `:Evaluate` to `:Ev`.
@ -1441,14 +1441,14 @@ You can usually shorten `:Evaluate` to `:Ev`.
Navigating stack frames ~
*termdebug-frames* *:Frame* *:Up* *:Down*
:Frame [frame] select frame [frame], which is a frame number,
`:Frame` [frame] select frame [frame], which is a frame number,
address, or function name (default: current frame)
:Up [count] go up [count] frames (default: 1; the frame that
`:Up` [count] go up [count] frames (default: 1; the frame that
called the current)
+ same (see |termdebug_map_plus| to disable)
:Down [count] go down [count] frames (default: 1; the frame called
`+` same (see |termdebug_map_plus| to disable)
`:Down` [count] go down [count] frames (default: 1; the frame called
by the current)
- same (see |termdebug_map_minus| to disable)
`-` same (see |termdebug_map_minus| to disable)
Other commands ~