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patch 8.2.4614: redrawing too much when 'cursorline' is set
Problem: Redrawing too much when 'cursorline' is set and jumping around. Solution: Rely on win_update() to redraw the current and previous cursor line, do not mark lines as modified. (closes #9996)
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@@ -1468,9 +1468,6 @@ win_update(win_T *wp)
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# define DID_FOLD 3 // updated a folded line
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int did_update = DID_NONE;
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linenr_T syntax_last_parsed = 0; // last parsed text line
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// remember the current w_last_cursorline, it changes when drawing the new
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// cursor line
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linenr_T last_cursorline = wp->w_last_cursorline;
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#endif
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linenr_T mod_top = 0;
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linenr_T mod_bot = 0;
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@@ -2245,8 +2242,8 @@ win_update(win_T *wp)
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#endif
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))))
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#ifdef FEAT_SYN_HL
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|| (wp->w_p_cul && (lnum == wp->w_cursor.lnum
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|| lnum == last_cursorline))
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|| (wp->w_p_cul && lnum == wp->w_cursor.lnum)
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|| lnum == wp->w_last_cursorline
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#endif
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)
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{
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@@ -2551,6 +2548,12 @@ win_update(win_T *wp)
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// End of loop over all window lines.
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#ifdef FEAT_SYN_HL
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// Now that the window has been redrawn with the old and new cursor line,
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// update w_last_cursorline.
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wp->w_last_cursorline = wp->w_p_cul ? wp->w_cursor.lnum : 0;
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#endif
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#ifdef FEAT_VTP
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// Rewrite the character at the end of the screen line.
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// See the version that was fixed.
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