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patch 7.4.1379
Problem: Channel test fails on Win32 console. Solution: Don't sleep when timeout is zero. Call channel_wait() before channel_read(). Channels are not polled during ":sleep". (Yukihiro Nakadaira)
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@@ -1582,7 +1582,7 @@ channel_wait(channel_T *channel, sock_T fd, int timeout)
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&& nread > 0)
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return OK;
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diff = deadline - GetTickCount();
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if (diff < 0)
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if (diff <= 0)
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break;
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/* Wait for 5 msec.
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* TODO: increase the sleep time when looping more often */
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@@ -1881,17 +1881,19 @@ channel_fd2channel(sock_T fd, int *partp)
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}
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return NULL;
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}
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# endif
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# if defined(WIN32) || defined(PROTO)
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/*
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* Check the channels for anything that is ready to be read.
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* The data is put in the read queue.
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*/
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void
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channel_handle_events(void)
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{
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channel_T *channel;
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int part;
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static int loop = 0;
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/* Skip heavily polling */
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if (loop++ % 2)
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return;
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sock_T fd;
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for (channel = first_channel; channel != NULL; channel = channel->ch_next)
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{
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@@ -1907,7 +1909,11 @@ channel_handle_events(void)
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part = PART_SOCK;
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# endif
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# endif
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channel_read(channel, part, "channel_handle_events");
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{
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fd = channel->ch_part[part].ch_fd;
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if (fd != INVALID_FD && channel_wait(channel, fd, 0) == OK)
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channel_read(channel, part, "channel_handle_events");
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}
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}
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}
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# endif
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