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patch 8.0.1476: screen isn't always updated right away
Problem: Screen isn't always updated right away. Solution: Adjust #ifdef: Call out_flush() when not running the GUI.
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@ -474,9 +474,8 @@ redraw_after_callback(int call_update_screen)
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* flicker. */
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* flicker. */
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out_flush_cursor(FALSE, FALSE);
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out_flush_cursor(FALSE, FALSE);
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else
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else
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#else
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out_flush();
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#endif
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#endif
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out_flush();
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--redrawing_for_callback;
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--redrawing_for_callback;
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}
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}
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@ -2795,7 +2794,7 @@ fold_line(
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{
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{
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ScreenLinesUC[off + col] = fill_fold;
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ScreenLinesUC[off + col] = fill_fold;
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ScreenLinesC[0][off + col] = 0;
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ScreenLinesC[0][off + col] = 0;
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ScreenLines[off + col] = 0x80; /* avoid storing zero */
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ScreenLines[off + col] = 0x80; /* avoid storing zero */
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}
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}
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else
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else
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{
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{
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@ -771,6 +771,8 @@ static char *(features[]) =
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static int included_patches[] =
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static int included_patches[] =
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{ /* Add new patch number below this line */
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{ /* Add new patch number below this line */
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/**/
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1476,
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/**/
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/**/
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1475,
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1475,
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/**/
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/**/
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