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patch 7.4.1995
Problem: GUI: cursor drawn in wrong place if a timer callback causes a screen update. (David Samvelyan) Solution: Also redraw the cursor when it's blinking and on.
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@@ -818,6 +818,12 @@ gui_mch_is_blinking(void)
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return blink_state != BLINK_NONE;
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}
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int
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gui_mch_is_blink_off(void)
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{
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return blink_state == BLINK_OFF;
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}
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void
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gui_mch_set_blinking(long waittime, long on, long off)
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{
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