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https://github.com/vim/vim.git
synced 2025-09-24 03:44:06 -04:00
updated for version 7.3.937
Problem: More can be shared between Python 2 and 3. Solution: Move code to if_py_both.h. (ZyX)
This commit is contained in:
117
src/if_py_both.h
117
src/if_py_both.h
@@ -1782,10 +1782,50 @@ CheckWindow(WindowObject *this)
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return 0;
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}
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/* Window object
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*/
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static int WindowSetattr(PyObject *, char *, PyObject *);
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static PyObject *WindowRepr(PyObject *);
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static PyTypeObject WindowType;
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static PyObject *
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WindowNew(win_T *win)
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{
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/* We need to handle deletion of windows underneath us.
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* If we add a "w_python*_ref" field to the win_T structure,
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* then we can get at it in win_free() in vim. We then
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* need to create only ONE Python object per window - if
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* we try to create a second, just INCREF the existing one
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* and return it. The (single) Python object referring to
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* the window is stored in "w_python*_ref".
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* On a win_free() we set the Python object's win_T* field
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* to an invalid value. We trap all uses of a window
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* object, and reject them if the win_T* field is invalid.
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*
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* Python2 and Python3 get different fields and different objects:
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* w_python_ref and w_python3_ref fields respectively.
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*/
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WindowObject *self;
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if (WIN_PYTHON_REF(win))
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{
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self = WIN_PYTHON_REF(win);
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Py_INCREF(self);
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}
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else
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{
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self = PyObject_NEW(WindowObject, &WindowType);
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if (self == NULL)
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return NULL;
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self->win = win;
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WIN_PYTHON_REF(win) = self;
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}
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return (PyObject *)(self);
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}
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static PyObject *
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WindowAttr(WindowObject *this, char *name)
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{
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@@ -1809,7 +1849,7 @@ WindowAttr(WindowObject *this, char *name)
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return OptionsNew(SREQ_WIN, this->win, (checkfun) CheckWindow,
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(PyObject *) this);
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else if (strcmp(name,"__members__") == 0)
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return Py_BuildValue("[sssss]", "buffer", "cursor", "height", "vars",
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return Py_BuildValue("[ssssss]", "buffer", "cursor", "height", "vars",
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"options");
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else
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return NULL;
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@@ -1821,11 +1861,7 @@ WindowDestructor(PyObject *self)
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WindowObject *this = (WindowObject *)(self);
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if (this->win && this->win != INVALID_WINDOW_VALUE)
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#if PY_MAJOR_VERSION >= 3
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this->win->w_python3_ref = NULL;
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#else
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this->win->w_python_ref = NULL;
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#endif
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WIN_PYTHON_REF(this->win) = NULL;
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DESTRUCTOR_FINISH(self);
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}
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@@ -2756,15 +2792,50 @@ BufferDestructor(PyObject *self)
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BufferObject *this = (BufferObject *)(self);
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if (this->buf && this->buf != INVALID_BUFFER_VALUE)
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#if PY_MAJOR_VERSION >= 3
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this->buf->b_python3_ref = NULL;
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#else
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this->buf->b_python_ref = NULL;
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#endif
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BUF_PYTHON_REF(this->buf) = NULL;
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DESTRUCTOR_FINISH(self);
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}
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static PyObject *
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BufferNew(buf_T *buf)
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{
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/* We need to handle deletion of buffers underneath us.
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* If we add a "b_python*_ref" field to the buf_T structure,
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* then we can get at it in buf_freeall() in vim. We then
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* need to create only ONE Python object per buffer - if
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* we try to create a second, just INCREF the existing one
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* and return it. The (single) Python object referring to
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* the buffer is stored in "b_python*_ref".
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* Question: what to do on a buf_freeall(). We'll probably
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* have to either delete the Python object (DECREF it to
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* zero - a bad idea, as it leaves dangling refs!) or
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* set the buf_T * value to an invalid value (-1?), which
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* means we need checks in all access functions... Bah.
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*
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* Python2 and Python3 get different fields and different objects:
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* b_python_ref and b_python3_ref fields respectively.
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*/
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BufferObject *self;
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if (BUF_PYTHON_REF(buf) != NULL)
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{
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self = BUF_PYTHON_REF(buf);
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Py_INCREF(self);
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}
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else
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{
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self = PyObject_NEW(BufferObject, &BufferType);
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if (self == NULL)
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return NULL;
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self->buf = buf;
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BUF_PYTHON_REF(buf) = self;
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}
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return (PyObject *)(self);
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}
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static PyObject *
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BufferAttr(BufferObject *this, char *name)
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{
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@@ -2783,6 +2854,30 @@ BufferAttr(BufferObject *this, char *name)
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return NULL;
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}
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static PyInt
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BufferLength(PyObject *self)
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{
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/* HOW DO WE SIGNAL AN ERROR FROM THIS FUNCTION? */
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if (CheckBuffer((BufferObject *)(self)))
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return -1; /* ??? */
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return (PyInt)(((BufferObject *)(self))->buf->b_ml.ml_line_count);
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}
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static PyObject *
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BufferItem(PyObject *self, PyInt n)
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{
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return RBItem((BufferObject *)(self), n, 1,
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(PyInt)((BufferObject *)(self))->buf->b_ml.ml_line_count);
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}
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static PyObject *
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BufferSlice(PyObject *self, PyInt lo, PyInt hi)
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{
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return RBSlice((BufferObject *)(self), lo, hi, 1,
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(PyInt)((BufferObject *)(self))->buf->b_ml.ml_line_count);
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}
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static PyObject *
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BufferAppend(PyObject *self, PyObject *args)
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{
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