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patch 8.0.1369: MS-Windows: drawing underline slow, mFallbackDC not updated

Problem:    MS-Windows: drawing underline, curl and strike-throw is slow,
            mFallbackDC not properly updated.
Solution:   Several performance improvements. (Ken Takata, Taro Muraoka,
            Yasuhiro Matsumoto, closes #2401)
This commit is contained in:
Bram Moolenaar
2017-12-05 13:22:16 +01:00
parent ce6179c799
commit 92467d3351
5 changed files with 393 additions and 132 deletions

View File

@@ -33,6 +33,7 @@
static DWriteContext *s_dwc = NULL;
static int s_directx_enabled = 0;
static int s_directx_load_attempted = 0;
static int s_directx_scrlines = 0;
# define IS_ENABLE_DIRECTX() (s_directx_enabled && s_dwc != NULL)
static int directx_enabled(void);
static void directx_binddc(void);
@@ -57,6 +58,7 @@ gui_mch_set_rendering_options(char_u *s)
int dx_geom = 0;
int dx_renmode = 0;
int dx_taamode = 0;
int dx_scrlines = 0;
/* parse string as rendering options. */
for (p = s; p != NULL && *p != NUL; )
@@ -117,6 +119,10 @@ gui_mch_set_rendering_options(char_u *s)
if (dx_taamode < 0 || dx_taamode > 3)
return FAIL;
}
else if (STRCMP(name, "scrlines") == 0)
{
dx_scrlines = atoi((char *)value);
}
else
return FAIL;
}
@@ -147,6 +153,7 @@ gui_mch_set_rendering_options(char_u *s)
}
}
s_directx_enabled = dx_enable;
s_directx_scrlines = dx_scrlines;
return OK;
#else
@@ -283,6 +290,7 @@ typedef int UINT_PTR;
#endif
static void _OnPaint( HWND hwnd);
static void fill_rect(const RECT *rcp, HBRUSH hbr, COLORREF color);
static void clear_rect(RECT *rcp);
static WORD s_dlgfntheight; /* height of the dialog font */
@@ -605,10 +613,7 @@ _OnBlinkTimer(
blink_timer = (UINT) SetTimer(NULL, 0, (UINT)blink_ontime,
(TIMERPROC)_OnBlinkTimer);
}
#if defined(FEAT_DIRECTX)
if (IS_ENABLE_DIRECTX())
DWriteContext_Flush(s_dwc);
#endif
gui_mch_flush();
}
static void
@@ -634,7 +639,10 @@ gui_mch_stop_blink(void)
{
gui_mswin_rm_blink_timer();
if (blink_state == BLINK_OFF)
{
gui_update_cursor(TRUE, FALSE);
gui_mch_flush();
}
blink_state = BLINK_NONE;
}
@@ -654,6 +662,7 @@ gui_mch_start_blink(void)
(TIMERPROC)_OnBlinkTimer);
blink_state = BLINK_ON;
gui_update_cursor(TRUE, FALSE);
gui_mch_flush();
}
}
@@ -1730,7 +1739,6 @@ gui_mch_draw_part_cursor(
int h,
guicolor_T color)
{
HBRUSH hbr;
RECT rc;
/*
@@ -1746,14 +1754,7 @@ gui_mch_draw_part_cursor(
rc.right = rc.left + w;
rc.bottom = rc.top + h;
#if defined(FEAT_DIRECTX)
if (IS_ENABLE_DIRECTX())
DWriteContext_Flush(s_dwc);
#endif
hbr = CreateSolidBrush(color);
FillRect(s_hdc, &rc, hbr);
DeleteBrush(hbr);
fill_rect(&rc, NULL, color);
}
@@ -3122,13 +3123,8 @@ gui_mch_delete_lines(
int num_lines)
{
RECT rc;
intel_gpu_workaround();
#if defined(FEAT_DIRECTX)
// Commit drawing queue before ScrollWindowEx.
if (IS_ENABLE_DIRECTX())
DWriteContext_Flush(s_dwc);
int use_redraw = 0;
#endif
rc.left = FILL_X(gui.scroll_region_left);
@@ -3136,8 +3132,24 @@ gui_mch_delete_lines(
rc.top = FILL_Y(row);
rc.bottom = FILL_Y(gui.scroll_region_bot + 1);
ScrollWindowEx(s_textArea, 0, -num_lines * gui.char_height,
#if defined(FEAT_DIRECTX)
if (IS_ENABLE_DIRECTX())
{
if (s_directx_scrlines > 0 && s_directx_scrlines <= num_lines)
{
RedrawWindow(s_textArea, &rc, NULL, RDW_INVALIDATE);
use_redraw = 1;
}
else
DWriteContext_Flush(s_dwc);
}
if (!use_redraw)
#endif
{
intel_gpu_workaround();
ScrollWindowEx(s_textArea, 0, -num_lines * gui.char_height,
&rc, &rc, NULL, NULL, get_scroll_flags());
}
UpdateWindow(s_textArea);
/* This seems to be required to avoid the cursor disappearing when
@@ -3161,23 +3173,35 @@ gui_mch_insert_lines(
int num_lines)
{
RECT rc;
intel_gpu_workaround();
#if defined(FEAT_DIRECTX)
// Commit drawing queue before ScrollWindowEx.
if (IS_ENABLE_DIRECTX())
DWriteContext_Flush(s_dwc);
int use_redraw = 0;
#endif
rc.left = FILL_X(gui.scroll_region_left);
rc.right = FILL_X(gui.scroll_region_right + 1);
rc.top = FILL_Y(row);
rc.bottom = FILL_Y(gui.scroll_region_bot + 1);
/* The SW_INVALIDATE is required when part of the window is covered or
* off-screen. How do we avoid it when it's not needed? */
ScrollWindowEx(s_textArea, 0, num_lines * gui.char_height,
#if defined(FEAT_DIRECTX)
if (IS_ENABLE_DIRECTX())
{
if (s_directx_scrlines > 0 && s_directx_scrlines <= num_lines)
{
RedrawWindow(s_textArea, &rc, NULL, RDW_INVALIDATE);
use_redraw = 1;
}
else
DWriteContext_Flush(s_dwc);
}
if (!use_redraw)
#endif
{
intel_gpu_workaround();
/* The SW_INVALIDATE is required when part of the window is covered or
* off-screen. How do we avoid it when it's not needed? */
ScrollWindowEx(s_textArea, 0, num_lines * gui.char_height,
&rc, &rc, NULL, NULL, get_scroll_flags());
}
UpdateWindow(s_textArea);
@@ -5853,6 +5877,7 @@ _OnImeNotify(HWND hWnd, DWORD dwCommand, DWORD dwData UNUSED)
}
}
gui_update_cursor(TRUE, FALSE);
gui_mch_flush();
lResult = 0;
break;
}
@@ -6181,6 +6206,67 @@ RevOut( HDC s_hdc,
}
#endif
static void
draw_line(
int x1,
int y1,
int x2,
int y2,
COLORREF color)
{
#if defined(FEAT_DIRECTX)
if (IS_ENABLE_DIRECTX())
DWriteContext_DrawLine(s_dwc, x1, y1, x2, y2, color);
else
#endif
{
HPEN hpen = CreatePen(PS_SOLID, 1, color);
HPEN old_pen = SelectObject(s_hdc, hpen);
MoveToEx(s_hdc, x1, y1, NULL);
/* Note: LineTo() excludes the last pixel in the line. */
LineTo(s_hdc, x2, y2);
DeleteObject(SelectObject(s_hdc, old_pen));
}
}
static void
set_pixel(
int x,
int y,
COLORREF color)
{
#if defined(FEAT_DIRECTX)
if (IS_ENABLE_DIRECTX())
DWriteContext_SetPixel(s_dwc, x, y, color);
else
#endif
SetPixel(s_hdc, x, y, color);
}
static void
fill_rect(
const RECT *rcp,
HBRUSH hbr,
COLORREF color)
{
#if defined(FEAT_DIRECTX)
if (IS_ENABLE_DIRECTX())
DWriteContext_FillRect(s_dwc, rcp, color);
else
#endif
{
HBRUSH hbr2;
if (hbr == NULL)
hbr2 = CreateSolidBrush(color);
else
hbr2 = hbr;
FillRect(s_hdc, rcp, hbr2);
if (hbr == NULL)
DeleteBrush(hbr2);
}
}
void
gui_mch_draw_string(
int row,
@@ -6200,7 +6286,6 @@ gui_mch_draw_string(
static int unibuflen = 0;
int n = 0;
#endif
HPEN hpen, old_pen;
int y;
/*
@@ -6263,11 +6348,7 @@ gui_mch_draw_string(
brush_lru = !brush_lru;
}
#if defined(FEAT_DIRECTX)
if (IS_ENABLE_DIRECTX())
DWriteContext_FillRect(s_dwc, &rc, gui.currBgColor);
#endif
FillRect(s_hdc, &rc, hbr);
fill_rect(&rc, hbr, gui.currBgColor);
SetBkMode(s_hdc, TRANSPARENT);
@@ -6462,38 +6543,22 @@ gui_mch_draw_string(
foptions, pcliprect, (char *)text, len, padding);
}
#if defined(FEAT_DIRECTX)
if (IS_ENABLE_DIRECTX() &&
(flags & (DRAW_UNDERL | DRAW_STRIKE | DRAW_UNDERC | DRAW_CURSOR)))
DWriteContext_Flush(s_dwc);
#endif
/* Underline */
if (flags & DRAW_UNDERL)
{
hpen = CreatePen(PS_SOLID, 1, gui.currFgColor);
old_pen = SelectObject(s_hdc, hpen);
/* When p_linespace is 0, overwrite the bottom row of pixels.
* Otherwise put the line just below the character. */
y = FILL_Y(row + 1) - 1;
if (p_linespace > 1)
y -= p_linespace - 1;
MoveToEx(s_hdc, FILL_X(col), y, NULL);
/* Note: LineTo() excludes the last pixel in the line. */
LineTo(s_hdc, FILL_X(col + len), y);
DeleteObject(SelectObject(s_hdc, old_pen));
draw_line(FILL_X(col), y, FILL_X(col + len), y, gui.currFgColor);
}
/* Strikethrough */
if (flags & DRAW_STRIKE)
{
hpen = CreatePen(PS_SOLID, 1, gui.currSpColor);
old_pen = SelectObject(s_hdc, hpen);
y = FILL_Y(row + 1) - gui.char_height/2;
MoveToEx(s_hdc, FILL_X(col), y, NULL);
/* Note: LineTo() excludes the last pixel in the line. */
LineTo(s_hdc, FILL_X(col + len), y);
DeleteObject(SelectObject(s_hdc, old_pen));
draw_line(FILL_X(col), y, FILL_X(col + len), y, gui.currSpColor);
}
/* Undercurl */
@@ -6507,7 +6572,7 @@ gui_mch_draw_string(
for (x = FILL_X(col); x < FILL_X(col + len); ++x)
{
offset = val[x % 8];
SetPixel(s_hdc, x, y - offset, gui.currSpColor);
set_pixel(x, y - offset, gui.currSpColor);
}
}
}
@@ -6541,19 +6606,7 @@ gui_mch_flush(void)
static void
clear_rect(RECT *rcp)
{
HBRUSH hbr;
#if defined(FEAT_DIRECTX)
if (IS_ENABLE_DIRECTX())
{
DWriteContext_FillRect(s_dwc, rcp, gui.back_pixel);
return;
}
#endif
hbr = CreateSolidBrush(gui.back_pixel);
FillRect(s_hdc, rcp, hbr);
DeleteBrush(hbr);
fill_rect(rcp, NULL, gui.back_pixel);
}