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patch 8.0.1369: MS-Windows: drawing underline slow, mFallbackDC not updated

Problem:    MS-Windows: drawing underline, curl and strike-throw is slow,
            mFallbackDC not properly updated.
Solution:   Several performance improvements. (Ken Takata, Taro Muraoka,
            Yasuhiro Matsumoto, closes #2401)
This commit is contained in:
Bram Moolenaar
2017-12-05 13:22:16 +01:00
parent ce6179c799
commit 92467d3351
5 changed files with 393 additions and 132 deletions

View File

@@ -263,14 +263,24 @@ private:
}
};
enum DrawingMode {
DM_GDI = 0,
DM_DIRECTX = 1,
DM_INTEROP = 2,
};
struct DWriteContext {
HDC mHDC;
RECT mBindRect;
DrawingMode mDMode;
HDC mInteropHDC;
bool mDrawing;
bool mFallbackDC;
ID2D1Factory *mD2D1Factory;
ID2D1DCRenderTarget *mRT;
ID2D1GdiInteropRenderTarget *mGDIRT;
ID2D1SolidColorBrush *mBrush;
IDWriteFactory *mDWriteFactory;
@@ -292,6 +302,10 @@ struct DWriteContext {
virtual ~DWriteContext();
HRESULT CreateDeviceResources();
void DiscardDeviceResources();
HRESULT CreateTextFormatFromLOGFONT(const LOGFONTW &logFont,
IDWriteTextFormat **ppTextFormat);
@@ -299,17 +313,21 @@ struct DWriteContext {
void SetFont(HFONT hFont);
void BindDC(HDC hdc, RECT *rect);
void BindDC(HDC hdc, const RECT *rect);
void AssureDrawing();
HRESULT SetDrawingMode(DrawingMode mode);
ID2D1Brush* SolidBrush(COLORREF color);
void DrawText(const WCHAR* text, int len,
void DrawText(const WCHAR *text, int len,
int x, int y, int w, int h, int cellWidth, COLORREF color,
UINT fuOptions, CONST RECT *lprc, CONST INT * lpDx);
UINT fuOptions, const RECT *lprc, const INT *lpDx);
void FillRect(RECT *rc, COLORREF color);
void FillRect(const RECT *rc, COLORREF color);
void DrawLine(int x1, int y1, int x2, int y2, COLORREF color);
void SetPixel(int x, int y, COLORREF color);
void Flush();
@@ -561,10 +579,14 @@ private:
DWriteContext::DWriteContext() :
mHDC(NULL),
mBindRect(),
mDMode(DM_GDI),
mInteropHDC(NULL),
mDrawing(false),
mFallbackDC(false),
mD2D1Factory(NULL),
mRT(NULL),
mGDIRT(NULL),
mBrush(NULL),
mDWriteFactory(NULL),
mDWriteFactory2(NULL),
@@ -584,25 +606,7 @@ DWriteContext::DWriteContext() :
_RPT2(_CRT_WARN, "D2D1CreateFactory: hr=%p p=%p\n", hr, mD2D1Factory);
if (SUCCEEDED(hr))
{
D2D1_RENDER_TARGET_PROPERTIES props = {
D2D1_RENDER_TARGET_TYPE_DEFAULT,
{ DXGI_FORMAT_B8G8R8A8_UNORM, D2D1_ALPHA_MODE_IGNORE },
0, 0,
D2D1_RENDER_TARGET_USAGE_NONE,
D2D1_FEATURE_LEVEL_DEFAULT
};
hr = mD2D1Factory->CreateDCRenderTarget(&props, &mRT);
_RPT2(_CRT_WARN, "CreateDCRenderTarget: hr=%p p=%p\n", hr, mRT);
}
if (SUCCEEDED(hr))
{
hr = mRT->CreateSolidColorBrush(
D2D1::ColorF(D2D1::ColorF::Black),
&mBrush);
_RPT2(_CRT_WARN, "CreateSolidColorBrush: hr=%p p=%p\n", hr, mBrush);
}
hr = CreateDeviceResources();
if (SUCCEEDED(hr))
{
@@ -645,10 +649,66 @@ DWriteContext::~DWriteContext()
SafeRelease(&mDWriteFactory);
SafeRelease(&mDWriteFactory2);
SafeRelease(&mBrush);
SafeRelease(&mGDIRT);
SafeRelease(&mRT);
SafeRelease(&mD2D1Factory);
}
HRESULT
DWriteContext::CreateDeviceResources()
{
HRESULT hr;
if (mRT != NULL)
return S_OK;
D2D1_RENDER_TARGET_PROPERTIES props = {
D2D1_RENDER_TARGET_TYPE_DEFAULT,
{ DXGI_FORMAT_B8G8R8A8_UNORM, D2D1_ALPHA_MODE_IGNORE },
0, 0,
D2D1_RENDER_TARGET_USAGE_GDI_COMPATIBLE,
D2D1_FEATURE_LEVEL_DEFAULT
};
hr = mD2D1Factory->CreateDCRenderTarget(&props, &mRT);
_RPT2(_CRT_WARN, "CreateDCRenderTarget: hr=%p p=%p\n", hr, mRT);
if (SUCCEEDED(hr))
{
// This always succeeds.
mRT->QueryInterface(
__uuidof(ID2D1GdiInteropRenderTarget),
reinterpret_cast<void**>(&mGDIRT));
_RPT1(_CRT_WARN, "GdiInteropRenderTarget: p=%p\n", mGDIRT);
}
if (SUCCEEDED(hr))
{
hr = mRT->CreateSolidColorBrush(
D2D1::ColorF(D2D1::ColorF::Black),
&mBrush);
_RPT2(_CRT_WARN, "CreateSolidColorBrush: hr=%p p=%p\n", hr, mBrush);
}
if (SUCCEEDED(hr))
{
if (mHDC != NULL)
{
mRT->BindDC(mHDC, &mBindRect);
mRT->SetTransform(D2D1::IdentityMatrix());
}
}
return hr;
}
void
DWriteContext::DiscardDeviceResources()
{
SafeRelease(&mBrush);
SafeRelease(&mGDIRT);
SafeRelease(&mRT);
}
HRESULT
DWriteContext::CreateTextFormatFromLOGFONT(const LOGFONTW &logFont,
IDWriteTextFormat **ppTextFormat)
@@ -817,27 +877,77 @@ DWriteContext::SetFont(HFONT hFont)
item.pTextFormat = mTextFormat;
item.fontWeight = mFontWeight;
item.fontStyle = mFontStyle;
mFallbackDC = false;
}
else
mFallbackDC = true;
mFontCache.put(item);
}
void
DWriteContext::BindDC(HDC hdc, RECT *rect)
DWriteContext::BindDC(HDC hdc, const RECT *rect)
{
Flush();
mRT->BindDC(hdc, rect);
mRT->SetTransform(D2D1::IdentityMatrix());
mHDC = hdc;
mBindRect = *rect;
}
void
DWriteContext::AssureDrawing()
HRESULT
DWriteContext::SetDrawingMode(DrawingMode mode)
{
if (mDrawing == false)
HRESULT hr = S_OK;
switch (mode)
{
mRT->BeginDraw();
mDrawing = true;
default:
case DM_GDI:
if (mInteropHDC != NULL)
{
mGDIRT->ReleaseDC(NULL);
mInteropHDC = NULL;
}
if (mDrawing)
{
hr = mRT->EndDraw();
if (hr == D2DERR_RECREATE_TARGET)
{
hr = S_OK;
DiscardDeviceResources();
CreateDeviceResources();
}
mDrawing = false;
}
break;
case DM_DIRECTX:
if (mInteropHDC != NULL)
{
mGDIRT->ReleaseDC(NULL);
mInteropHDC = NULL;
}
else if (mDrawing == false)
{
CreateDeviceResources();
mRT->BeginDraw();
mDrawing = true;
}
break;
case DM_INTEROP:
if (mDrawing == false)
{
CreateDeviceResources();
mRT->BeginDraw();
mDrawing = true;
}
if (mInteropHDC == NULL)
hr = mGDIRT->GetDC(D2D1_DC_INITIALIZE_MODE_COPY, &mInteropHDC);
break;
}
mDMode = mode;
return hr;
}
ID2D1Brush*
@@ -849,22 +959,31 @@ DWriteContext::SolidBrush(COLORREF color)
}
void
DWriteContext::DrawText(const WCHAR* text, int len,
DWriteContext::DrawText(const WCHAR *text, int len,
int x, int y, int w, int h, int cellWidth, COLORREF color,
UINT fuOptions, CONST RECT *lprc, CONST INT * lpDx)
UINT fuOptions, const RECT *lprc, const INT *lpDx)
{
if (mFallbackDC)
{
Flush();
ExtTextOutW(mHDC, x, y, fuOptions, lprc, text, len, lpDx);
// Fall back to GDI rendering.
HRESULT hr = SetDrawingMode(DM_INTEROP);
if (SUCCEEDED(hr))
{
HGDIOBJ hFont = ::GetCurrentObject(mHDC, OBJ_FONT);
HGDIOBJ hOldFont = ::SelectObject(mInteropHDC, hFont);
::SetTextColor(mInteropHDC, color);
::SetBkMode(mInteropHDC, ::GetBkMode(mHDC));
::ExtTextOutW(mInteropHDC, x, y, fuOptions, lprc, text, len, lpDx);
::SelectObject(mInteropHDC, hOldFont);
}
return;
}
AssureDrawing();
HRESULT hr;
IDWriteTextLayout *textLayout = NULL;
SetDrawingMode(DM_DIRECTX);
hr = mDWriteFactory->CreateTextLayout(text, len, mTextFormat,
FLOAT(w), FLOAT(h), &textLayout);
@@ -883,23 +1002,74 @@ DWriteContext::DrawText(const WCHAR* text, int len,
}
void
DWriteContext::FillRect(RECT *rc, COLORREF color)
DWriteContext::FillRect(const RECT *rc, COLORREF color)
{
AssureDrawing();
mRT->FillRectangle(
D2D1::RectF(FLOAT(rc->left), FLOAT(rc->top),
FLOAT(rc->right), FLOAT(rc->bottom)),
SolidBrush(color));
if (mDMode == DM_INTEROP)
{
// GDI functions are used before this call. Keep using GDI.
// (Switching to Direct2D causes terrible slowdown.)
HBRUSH hbr = ::CreateSolidBrush(color);
::FillRect(mInteropHDC, rc, hbr);
::DeleteObject(HGDIOBJ(hbr));
}
else
{
SetDrawingMode(DM_DIRECTX);
mRT->FillRectangle(
D2D1::RectF(FLOAT(rc->left), FLOAT(rc->top),
FLOAT(rc->right), FLOAT(rc->bottom)),
SolidBrush(color));
}
}
void
DWriteContext::DrawLine(int x1, int y1, int x2, int y2, COLORREF color)
{
if (mDMode == DM_INTEROP)
{
// GDI functions are used before this call. Keep using GDI.
// (Switching to Direct2D causes terrible slowdown.)
HPEN hpen = ::CreatePen(PS_SOLID, 1, color);
HGDIOBJ old_pen = ::SelectObject(mInteropHDC, HGDIOBJ(hpen));
::MoveToEx(mInteropHDC, x1, y1, NULL);
::LineTo(mInteropHDC, x2, y2);
::SelectObject(mInteropHDC, old_pen);
::DeleteObject(HGDIOBJ(hpen));
}
else
{
SetDrawingMode(DM_DIRECTX);
mRT->DrawLine(
D2D1::Point2F(FLOAT(x1), FLOAT(y1) + 0.5f),
D2D1::Point2F(FLOAT(x2), FLOAT(y2) + 0.5f),
SolidBrush(color));
}
}
void
DWriteContext::SetPixel(int x, int y, COLORREF color)
{
if (mDMode == DM_INTEROP)
{
// GDI functions are used before this call. Keep using GDI.
// (Switching to Direct2D causes terrible slowdown.)
::SetPixel(mInteropHDC, x, y, color);
}
else
{
SetDrawingMode(DM_DIRECTX);
// Direct2D doesn't have SetPixel API. Use DrawLine instead.
mRT->DrawLine(
D2D1::Point2F(FLOAT(x), FLOAT(y) + 0.5f),
D2D1::Point2F(FLOAT(x+1), FLOAT(y) + 0.5f),
SolidBrush(color));
}
}
void
DWriteContext::Flush()
{
if (mDrawing)
{
mRT->EndDraw();
mDrawing = false;
}
SetDrawingMode(DM_GDI);
}
void
@@ -1000,7 +1170,7 @@ DWriteContext_Open(void)
}
void
DWriteContext_BindDC(DWriteContext *ctx, HDC hdc, RECT *rect)
DWriteContext_BindDC(DWriteContext *ctx, HDC hdc, const RECT *rect)
{
if (ctx != NULL)
ctx->BindDC(hdc, rect);
@@ -1016,7 +1186,7 @@ DWriteContext_SetFont(DWriteContext *ctx, HFONT hFont)
void
DWriteContext_DrawText(
DWriteContext *ctx,
const WCHAR* text,
const WCHAR *text,
int len,
int x,
int y,
@@ -1025,8 +1195,8 @@ DWriteContext_DrawText(
int cellWidth,
COLORREF color,
UINT fuOptions,
CONST RECT *lprc,
CONST INT * lpDx)
const RECT *lprc,
const INT *lpDx)
{
if (ctx != NULL)
ctx->DrawText(text, len, x, y, w, h, cellWidth, color,
@@ -1034,12 +1204,27 @@ DWriteContext_DrawText(
}
void
DWriteContext_FillRect(DWriteContext *ctx, RECT *rc, COLORREF color)
DWriteContext_FillRect(DWriteContext *ctx, const RECT *rc, COLORREF color)
{
if (ctx != NULL)
ctx->FillRect(rc, color);
}
void
DWriteContext_DrawLine(DWriteContext *ctx, int x1, int y1, int x2, int y2,
COLORREF color)
{
if (ctx != NULL)
ctx->DrawLine(x1, y1, x2, y2, color);
}
void
DWriteContext_SetPixel(DWriteContext *ctx, int x, int y, COLORREF color)
{
if (ctx != NULL)
ctx->SetPixel(x, y, color);
}
void
DWriteContext_Flush(DWriteContext *ctx)
{