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patch 8.1.0868: crash if triggering garbage collector after a function call
Problem: Crash if triggering garbage collector after a function call. (Michael Henry) Solution: Don't call the garbage collector right away, do it later. (closes #3894)
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@@ -679,10 +679,10 @@ cleanup_function_call(funccall_T *fc)
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{
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{
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// We have made a lot of copies. This can happen when
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// We have made a lot of copies. This can happen when
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// repetitively calling a function that creates a reference to
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// repetitively calling a function that creates a reference to
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// itself somehow. Call the garbage collector here to avoid using
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// itself somehow. Call the garbage collector soon to avoid using
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// too much memory.
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// too much memory.
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made_copy = 0;
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made_copy = 0;
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(void)garbage_collect(FALSE);
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want_garbage_collect = TRUE;
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}
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}
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}
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}
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}
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}
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@@ -783,6 +783,8 @@ static char *(features[]) =
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static int included_patches[] =
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static int included_patches[] =
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{ /* Add new patch number below this line */
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{ /* Add new patch number below this line */
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/**/
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868,
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/**/
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/**/
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867,
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867,
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/**/
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/**/
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