mirror of
https://github.com/vim/vim.git
synced 2025-09-23 03:43:49 -04:00
patch 7.4.2332
Problem: Crash when stop_timer() is called in a callback of a callback. Vim hangs when the timer callback uses too much time. Solution: Set tr_id to -1 when a timer is to be deleted. Don't keep calling callbacks forever. (Ozaki Kiichi)
This commit is contained in:
147
src/ex_cmds2.c
147
src/ex_cmds2.c
@@ -1088,10 +1088,17 @@ profile_zero(proftime_T *tm)
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# if defined(FEAT_TIMERS) || defined(PROTO)
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static timer_T *first_timer = NULL;
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static int last_timer_id = 0;
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static long last_timer_id = 0;
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static timer_T *current_timer = NULL;
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static int free_current_timer = FALSE;
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# ifdef WIN3264
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# define GET_TIMEDIFF(timer, now) \
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(long)(((double)(timer->tr_due.QuadPart - now.QuadPart) \
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/ (double)fr.QuadPart) * 1000);
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# else
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# define GET_TIMEDIFF(timer, now) \
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(timer->tr_due.tv_sec - now.tv_sec) * 1000 \
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+ (timer->tr_due.tv_usec - now.tv_usec) / 1000;
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# endif
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/*
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* Insert a timer in the list of timers.
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@@ -1124,13 +1131,8 @@ remove_timer(timer_T *timer)
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static void
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free_timer(timer_T *timer)
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{
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if (timer == current_timer)
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free_current_timer = TRUE;
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else
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{
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free_callback(timer->tr_callback, timer->tr_partial);
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vim_free(timer);
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}
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free_callback(timer->tr_callback, timer->tr_partial);
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vim_free(timer);
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}
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/*
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@@ -1144,7 +1146,10 @@ create_timer(long msec, int repeat)
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if (timer == NULL)
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return NULL;
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timer->tr_id = ++last_timer_id;
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if (++last_timer_id < 0)
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/* Overflow! Might cause duplicates... */
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last_timer_id = 0;
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timer->tr_id = last_timer_id;
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insert_timer(timer);
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if (repeat != 0)
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timer->tr_repeat = repeat - 1;
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@@ -1165,7 +1170,7 @@ timer_callback(timer_T *timer)
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typval_T argv[2];
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argv[0].v_type = VAR_NUMBER;
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argv[0].vval.v_number = timer->tr_id;
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argv[0].vval.v_number = (varnumber_T)timer->tr_id;
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argv[1].v_type = VAR_UNKNOWN;
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call_func(timer->tr_callback, (int)STRLEN(timer->tr_callback),
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@@ -1182,77 +1187,76 @@ timer_callback(timer_T *timer)
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check_due_timer(void)
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{
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timer_T *timer;
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timer_T *timer_next;
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long this_due;
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long next_due = -1;
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proftime_T now;
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int did_one = FALSE;
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long current_id = last_timer_id;
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# ifdef WIN3264
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LARGE_INTEGER fr;
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QueryPerformanceFrequency(&fr);
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# endif
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while (!got_int)
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profile_start(&now);
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for (timer = first_timer; timer != NULL && !got_int; timer = timer_next)
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{
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profile_start(&now);
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next_due = -1;
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for (timer = first_timer; timer != NULL; timer = timer->tr_next)
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{
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if (timer->tr_paused)
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continue;
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# ifdef WIN3264
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this_due = (long)(((double)(timer->tr_due.QuadPart - now.QuadPart)
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/ (double)fr.QuadPart) * 1000);
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# else
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this_due = (timer->tr_due.tv_sec - now.tv_sec) * 1000
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+ (timer->tr_due.tv_usec - now.tv_usec) / 1000;
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# endif
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if (this_due <= 1)
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{
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current_timer = timer;
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free_current_timer = FALSE;
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timer_callback(timer);
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current_timer = NULL;
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timer_next = timer->tr_next;
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did_one = TRUE;
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if (timer->tr_repeat != 0 && !free_current_timer)
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{
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profile_setlimit(timer->tr_interval, &timer->tr_due);
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if (timer->tr_repeat > 0)
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--timer->tr_repeat;
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}
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else
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{
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remove_timer(timer);
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free_timer(timer);
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}
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/* the callback may do anything, start all over */
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break;
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if (timer->tr_id == -1 || timer->tr_firing || timer->tr_paused)
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continue;
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this_due = GET_TIMEDIFF(timer, now);
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if (this_due <= 1)
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{
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timer->tr_firing = TRUE;
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timer_callback(timer);
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timer->tr_firing = FALSE;
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timer_next = timer->tr_next;
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did_one = TRUE;
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/* Only fire the timer again if it repeats and stop_timer() wasn't
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* called while inside the callback (tr_id == -1). */
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if (timer->tr_repeat != 0 && timer->tr_id != -1)
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{
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profile_setlimit(timer->tr_interval, &timer->tr_due);
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this_due = GET_TIMEDIFF(timer, now);
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if (this_due < 1)
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this_due = 1;
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if (timer->tr_repeat > 0)
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--timer->tr_repeat;
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}
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else
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{
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this_due = -1;
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remove_timer(timer);
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free_timer(timer);
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}
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if (next_due == -1 || next_due > this_due)
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next_due = this_due;
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}
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if (timer == NULL)
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break;
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if (this_due > 0 && (next_due == -1 || next_due > this_due))
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next_due = this_due;
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}
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if (did_one)
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redraw_after_callback();
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return next_due;
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return current_id != last_timer_id ? 1 : next_due;
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}
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/*
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* Find a timer by ID. Returns NULL if not found;
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*/
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timer_T *
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find_timer(int id)
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find_timer(long id)
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{
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timer_T *timer;
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for (timer = first_timer; timer != NULL; timer = timer->tr_next)
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if (timer->tr_id == id)
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break;
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return timer;
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if (id >= 0)
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{
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for (timer = first_timer; timer != NULL; timer = timer->tr_next)
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if (timer->tr_id == id)
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return timer;
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}
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return NULL;
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}
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@@ -1262,15 +1266,27 @@ find_timer(int id)
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void
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stop_timer(timer_T *timer)
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{
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remove_timer(timer);
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free_timer(timer);
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if (timer->tr_firing)
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/* Free the timer after the callback returns. */
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timer->tr_id = -1;
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else
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{
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remove_timer(timer);
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free_timer(timer);
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}
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}
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void
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stop_all_timers(void)
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{
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while (first_timer != NULL)
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stop_timer(first_timer);
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timer_T *timer;
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timer_T *timer_next;
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for (timer = first_timer; timer != NULL; timer = timer_next)
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{
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timer_next = timer->tr_next;
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stop_timer(timer);
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}
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}
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void
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@@ -1289,18 +1305,14 @@ add_timer_info(typval_T *rettv, timer_T *timer)
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return;
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list_append_dict(list, dict);
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dict_add_nr_str(dict, "id", (long)timer->tr_id, NULL);
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dict_add_nr_str(dict, "id", timer->tr_id, NULL);
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dict_add_nr_str(dict, "time", (long)timer->tr_interval, NULL);
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profile_start(&now);
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# ifdef WIN3264
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QueryPerformanceFrequency(&fr);
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remaining = (long)(((double)(timer->tr_due.QuadPart - now.QuadPart)
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/ (double)fr.QuadPart) * 1000);
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# else
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remaining = (timer->tr_due.tv_sec - now.tv_sec) * 1000
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+ (timer->tr_due.tv_usec - now.tv_usec) / 1000;
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# endif
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remaining = GET_TIMEDIFF(timer, now);
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dict_add_nr_str(dict, "remaining", (long)remaining, NULL);
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dict_add_nr_str(dict, "repeat",
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@@ -1333,7 +1345,8 @@ add_timer_info_all(typval_T *rettv)
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timer_T *timer;
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for (timer = first_timer; timer != NULL; timer = timer->tr_next)
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add_timer_info(rettv, timer);
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if (timer->tr_id != -1)
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add_timer_info(rettv, timer);
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}
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/*
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