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updated for version 7.3.666
Problem: With MSVC 11 Win32.mak is not found. Solution: Add the SDK_INCLUDE_DIR variable. (Raymond Ko)
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@ -1,7 +1,7 @@
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# Makefile for Vim on Win32 (Windows NT/2000/XP/2003 and Windows 95/98/Me)
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# Makefile for Vim on Win32 (Windows NT/2000/XP/2003 and Windows 95/98/Me)
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# and Win64, using the Microsoft Visual C++ compilers. Known to work with
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# and Win64, using the Microsoft Visual C++ compilers. Known to work with
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# VC5, VC6 (VS98), VC7.0 (VS2002), VC7.1 (VS2003), VC8 (VS2005),
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# VC5, VC6 (VS98), VC7.0 (VS2002), VC7.1 (VS2003), VC8 (VS2005),
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# VC9 (VS2008), and VC10 (VS2010).
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# VC9 (VS2008), VC10 (VS2010) and VC11 (VS2012)
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#
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#
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# To build using other Windows compilers, see INSTALLpc.txt
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# To build using other Windows compilers, see INSTALLpc.txt
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#
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#
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@ -15,6 +15,9 @@
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# This will build the console version of Vim with no additional interfaces.
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# This will build the console version of Vim with no additional interfaces.
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# To add features, define any of the following:
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# To add features, define any of the following:
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#
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#
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# For MSVC 11 you need to specify where the Win32.mak file is, e.g.:
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# SDK_INCLUDE_DIR="C:\Program Files\Microsoft SDKs\Windows\v7.1\Include"
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#
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# !!!! After changing features do "nmake clean" first !!!!
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# !!!! After changing features do "nmake clean" first !!!!
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#
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#
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# Feature Set: FEATURES=[TINY, SMALL, NORMAL, BIG, HUGE] (default is BIG)
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# Feature Set: FEATURES=[TINY, SMALL, NORMAL, BIG, HUGE] (default is BIG)
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@ -227,7 +230,12 @@ MAKEFLAGS_GVIMEXT = DEBUG=yes
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# Get all sorts of useful, standard macros from the Platform SDK.
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# Get all sorts of useful, standard macros from the Platform SDK.
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!ifdef SDK_INCLUDE_DIR
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!include $(SDK_INCLUDE_DIR)\Win32.mak
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!else
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!include <Win32.mak>
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!include <Win32.mak>
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!endif
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# Flag to turn on Win64 compatibility warnings for VC7.x and VC8.
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# Flag to turn on Win64 compatibility warnings for VC7.x and VC8.
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WP64CHECK = /Wp64
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WP64CHECK = /Wp64
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@ -911,7 +919,7 @@ LINKARGS2 = $(CON_LIB) $(GUI_LIB) $(LIBC) $(OLE_LIB) user32.lib $(SNIFF_LIB) \
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# Report link time code generation progress if used.
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# Report link time code generation progress if used.
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!ifdef NODEBUG
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!ifdef NODEBUG
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!if ("$(MSVCVER)" == "8.0") || ("$(MSVCVER)" == "9.0") || ("$(MSVCVER)" == "10.0")
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!if ("$(MSVCVER)" == "8.0") || ("$(MSVCVER)" == "9.0") || ("$(MSVCVER)" == "10.0") || ("$(MSVCVER)" == "11.0")
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!if "$(OPTIMIZE)" != "SPACE"
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!if "$(OPTIMIZE)" != "SPACE"
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LINKARGS1 = $(LINKARGS1) /LTCG:STATUS
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LINKARGS1 = $(LINKARGS1) /LTCG:STATUS
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!endif
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!endif
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@ -719,6 +719,8 @@ static char *(features[]) =
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static int included_patches[] =
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static int included_patches[] =
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{ /* Add new patch number below this line */
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{ /* Add new patch number below this line */
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/**/
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666,
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/**/
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/**/
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665,
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665,
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/**/
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/**/
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