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patch 8.1.1003: playing back recorded key sequence mistakes key code
Problem: Playing back recorded key sequence mistakes key code. Solution: Insert a <Nop> after the <Esc>. (closes #4068)
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@@ -2913,6 +2913,17 @@ vgetorpeek(int advance)
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if (gui.in_use && shape_changed)
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if (gui.in_use && shape_changed)
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gui_update_cursor(TRUE, FALSE);
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gui_update_cursor(TRUE, FALSE);
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#endif
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#endif
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if (timedout && c == ESC)
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{
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char_u nop_buf[3];
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// When recording there will be no timeout. Add a <Nop> after the ESC
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// to avoid that it forms a key code with following characters.
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nop_buf[0] = K_SPECIAL;
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nop_buf[1] = KS_EXTRA;
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nop_buf[2] = KE_NOP;
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gotchars(nop_buf, 3);
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}
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--vgetc_busy;
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--vgetc_busy;
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@@ -146,3 +146,17 @@ func Test_register_one()
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bwipe!
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bwipe!
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endfunc
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endfunc
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" Check that replaying a typed sequence does not use an Esc and following
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" characters as an escape sequence.
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func Test_recording_esc_sequence()
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new
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let save_F2 = &t_F2
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let t_F2 = "\<Esc>OQ"
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call feedkeys("qqiTest\<Esc>", "xt")
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call feedkeys("OQuirk\<Esc>q", "xt")
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call feedkeys("Go\<Esc>@q", "xt")
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call assert_equal(['Quirk', 'Test', 'Quirk', 'Test'], getline(1, 4))
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bwipe!
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let t_F2 = save_F2
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endfunc
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@@ -779,6 +779,8 @@ static char *(features[]) =
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static int included_patches[] =
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static int included_patches[] =
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{ /* Add new patch number below this line */
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{ /* Add new patch number below this line */
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/**/
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1003,
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/**/
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/**/
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1002,
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1002,
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/**/
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/**/
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