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patch 7.4.1759
Problem: When using feedkeys() in a timer the inserted characters are not used right away. Solution: Break the wait loop when characters have been added to typebuf. use this for testing CursorHoldI.
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@@ -397,7 +397,7 @@ mch_inchar(
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if (wtime >= 0)
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{
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while (WaitForChar(wtime) == 0) /* no character available */
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while (!WaitForChar(wtime)) /* no character available */
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{
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if (do_resize)
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handle_resize();
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@@ -420,7 +420,7 @@ mch_inchar(
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* flush all the swap files to disk.
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* Also done when interrupted by SIGWINCH.
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*/
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if (WaitForChar(p_ut) == 0)
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if (!WaitForChar(p_ut))
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{
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#ifdef FEAT_AUTOCMD
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if (trigger_cursorhold() && maxlen >= 3
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@@ -448,7 +448,7 @@ mch_inchar(
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* We want to be interrupted by the winch signal
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* or by an event on the monitored file descriptors.
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*/
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if (WaitForChar(-1L) == 0)
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if (!WaitForChar(-1L))
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{
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if (do_resize) /* interrupted by SIGWINCH signal */
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handle_resize();
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@@ -482,7 +482,7 @@ handle_resize(void)
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}
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/*
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* return non-zero if a character is available
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* Return non-zero if a character is available.
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*/
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int
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mch_char_avail(void)
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@@ -5210,7 +5210,7 @@ mch_start_job(char **argv, job_T *job, jobopt_T *options UNUSED)
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/* See above for type of argv. */
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execvp(argv[0], argv);
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perror("executing job failed");
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// perror("executing job failed");
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_exit(EXEC_FAILED); /* exec failed, return failure code */
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}
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@@ -5359,6 +5359,7 @@ mch_breakcheck(void)
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* "msec" == -1 will block forever.
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* Invokes timer callbacks when needed.
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* When a GUI is being used, this will never get called -- webb
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* Returns TRUE when a character is available.
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*/
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static int
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WaitForChar(long msec)
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@@ -5367,6 +5368,7 @@ WaitForChar(long msec)
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long due_time;
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long remaining = msec;
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int break_loop = FALSE;
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int tb_change_cnt = typebuf.tb_change_cnt;
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/* When waiting very briefly don't trigger timers. */
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if (msec >= 0 && msec < 10L)
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@@ -5377,6 +5379,11 @@ WaitForChar(long msec)
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/* Trigger timers and then get the time in msec until the next one is
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* due. Wait up to that time. */
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due_time = check_due_timer();
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if (typebuf.tb_change_cnt != tb_change_cnt)
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{
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/* timer may have used feedkeys() */
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return FALSE;
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}
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if (due_time <= 0 || (msec > 0 && due_time > remaining))
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due_time = remaining;
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if (WaitForCharOrMouse(due_time, &break_loop))
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