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patch 8.0.1118: FEAT_WINDOWS adds a lot of #ifdefs

Problem:    FEAT_WINDOWS adds a lot of #ifdefs while it is nearly always
            enabled and only adds 7% to the binary size of the tiny build.
Solution:   Graduate FEAT_WINDOWS.
This commit is contained in:
Bram Moolenaar
2017-09-16 20:54:51 +02:00
parent e738a1a033
commit 4033c55eca
57 changed files with 238 additions and 1590 deletions

View File

@@ -1178,10 +1178,8 @@ luaV_window_index(lua_State *L)
lua_pushinteger(L, w->w_cursor.lnum);
else if (strncmp(s, "col", 3) == 0)
lua_pushinteger(L, w->w_cursor.col + 1);
#ifdef FEAT_WINDOWS
else if (strncmp(s, "width", 5) == 0)
lua_pushinteger(L, W_WIDTH(w));
#endif
else if (strncmp(s, "height", 6) == 0)
lua_pushinteger(L, w->w_height);
/* methods */
@@ -1221,7 +1219,6 @@ luaV_window_newindex (lua_State *L)
w->w_cursor.col = v - 1;
update_screen(VALID);
}
#ifdef FEAT_WINDOWS
else if (strncmp(s, "width", 5) == 0)
{
win_T *win = curwin;
@@ -1232,7 +1229,6 @@ luaV_window_newindex (lua_State *L)
win_setwidth(v);
curwin = win;
}
#endif
else if (strncmp(s, "height", 6) == 0)
{
win_T *win = curwin;