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patch 8.0.1118: FEAT_WINDOWS adds a lot of #ifdefs
Problem: FEAT_WINDOWS adds a lot of #ifdefs while it is nearly always enabled and only adds 7% to the binary size of the tiny build. Solution: Graduate FEAT_WINDOWS.
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@@ -1178,10 +1178,8 @@ luaV_window_index(lua_State *L)
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lua_pushinteger(L, w->w_cursor.lnum);
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else if (strncmp(s, "col", 3) == 0)
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lua_pushinteger(L, w->w_cursor.col + 1);
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#ifdef FEAT_WINDOWS
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else if (strncmp(s, "width", 5) == 0)
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lua_pushinteger(L, W_WIDTH(w));
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#endif
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else if (strncmp(s, "height", 6) == 0)
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lua_pushinteger(L, w->w_height);
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/* methods */
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@@ -1221,7 +1219,6 @@ luaV_window_newindex (lua_State *L)
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w->w_cursor.col = v - 1;
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update_screen(VALID);
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}
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#ifdef FEAT_WINDOWS
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else if (strncmp(s, "width", 5) == 0)
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{
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win_T *win = curwin;
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@@ -1232,7 +1229,6 @@ luaV_window_newindex (lua_State *L)
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win_setwidth(v);
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curwin = win;
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}
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#endif
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else if (strncmp(s, "height", 6) == 0)
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{
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win_T *win = curwin;
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