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patch 8.2.4638: superfluous check if a redraw is needed for 'cursorline'

Problem:    Superfluous check if a redraw is needed for 'cursorline'.
Solution:   Remove check_redraw_cursorline(). (closes #10030, closes #10029)
This commit is contained in:
zeertzjq
2022-03-27 19:26:55 +01:00
committed by Bram Moolenaar
parent 565d1278cb
commit 3e559cd884
11 changed files with 94 additions and 41 deletions

View File

@@ -3032,23 +3032,6 @@ redraw_asap(int type)
}
#endif
#if defined(FEAT_SYN_HL) || defined(PROTO)
/*
* Check if the cursor moved and 'cursorline' is set. Mark for a VALID redraw
* if needed.
*/
void
check_redraw_cursorline(void)
{
// When 'cursorlineopt' is "screenline" need to redraw always.
if (curwin->w_p_cul
&& (curwin->w_last_cursorline != curwin->w_cursor.lnum
|| (curwin->w_p_culopt_flags & CULOPT_SCRLINE))
&& !char_avail())
redraw_later(VALID);
}
#endif
/*
* Invoked after an asynchronous callback is called.
* If an echo command was used the cursor needs to be put back where
@@ -3093,10 +3076,9 @@ redraw_after_callback(int call_update_screen, int do_message)
}
else if (State & (NORMAL | INSERT | TERMINAL))
{
#ifdef FEAT_SYN_HL
// might need to update for 'cursorline'
check_redraw_cursorline();
#endif
update_topline();
validate_cursor();
// keep the command line if possible
update_screen(VALID_NO_UPDATE);
setcursor();