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patch 8.2.0154: reallocating the list of scripts is inefficient

Problem:    Reallocating the list of scripts is inefficient.
Solution:   Instead of using a growarray of scriptitem_T, store pointers and
            allocate each scriptitem_T separately.  Also avoids that the
            growarray pointers change when sourcing a new script.
This commit is contained in:
Bram Moolenaar
2020-01-26 19:26:46 +01:00
parent b3de5114ac
commit 21b9e9773d
10 changed files with 54 additions and 46 deletions

View File

@@ -1401,7 +1401,7 @@ get_script_item_idx(int sid, char_u *name, int check_writable)
{
hashtab_T *ht;
dictitem_T *di;
scriptitem_T *si = &SCRIPT_ITEM(sid);
scriptitem_T *si = SCRIPT_ITEM(sid);
int idx;
// First look the name up in the hashtable.
@@ -1433,7 +1433,7 @@ get_script_item_idx(int sid, char_u *name, int check_writable)
imported_T *
find_imported(char_u *name, cctx_T *cctx)
{
scriptitem_T *si = &SCRIPT_ITEM(current_sctx.sc_sid);
scriptitem_T *si = SCRIPT_ITEM(current_sctx.sc_sid);
int idx;
if (cctx != NULL)
@@ -1462,7 +1462,7 @@ find_imported(char_u *name, cctx_T *cctx)
static int
compile_load_scriptvar(cctx_T *cctx, char_u *name)
{
scriptitem_T *si = &SCRIPT_ITEM(current_sctx.sc_sid);
scriptitem_T *si = SCRIPT_ITEM(current_sctx.sc_sid);
int idx = get_script_item_idx(current_sctx.sc_sid, name, FALSE);
imported_T *import;