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patch 8.0.1450: GUI: endless loop when stopping cursor blinking
Problem: Endless loop when gui_mch_stop_blink() is called while blink_state is BLINK_OFF. (zdohnal) Solution: Avoid calling gui_update_cursor() recursively.
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@@ -2746,7 +2746,7 @@ gui_mch_wait_for_chars(long wtime)
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if (gui.in_focus)
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gui_mch_start_blink();
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else
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gui_mch_stop_blink();
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gui_mch_stop_blink(TRUE);
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focus = gui.in_focus;
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}
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@@ -3105,14 +3105,14 @@ gui_mch_set_blinking(long waittime, long on, long off)
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* Stop the cursor blinking. Show the cursor if it wasn't shown.
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*/
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void
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gui_mch_stop_blink(void)
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gui_mch_stop_blink(int may_call_gui_update_cursor)
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{
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if (blink_timer != (XtIntervalId)0)
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{
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XtRemoveTimeOut(blink_timer);
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blink_timer = (XtIntervalId)0;
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}
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if (blink_state == BLINK_OFF)
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if (blink_state == BLINK_OFF && may_call_gui_update_cursor)
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gui_update_cursor(TRUE, FALSE);
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blink_state = BLINK_NONE;
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}
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