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patch 8.0.1450: GUI: endless loop when stopping cursor blinking
Problem: Endless loop when gui_mch_stop_blink() is called while blink_state is BLINK_OFF. (zdohnal) Solution: Avoid calling gui_update_cursor() recursively.
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@@ -1124,7 +1124,7 @@ gui_update_cursor(
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shape->blinkoff);
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if (shape->blinkwait == 0 || shape->blinkon == 0
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|| shape->blinkoff == 0)
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gui_mch_stop_blink();
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gui_mch_stop_blink(FALSE);
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#ifdef FEAT_TERMINAL
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if (shape_bg != INVALCOLOR)
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{
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@@ -2982,7 +2982,7 @@ gui_wait_for_chars(long wtime, int tb_change_cnt)
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* for showmatch() */
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gui_mch_start_blink();
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retval = gui_wait_for_chars_or_timer(wtime);
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gui_mch_stop_blink();
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gui_mch_stop_blink(TRUE);
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return retval;
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}
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@@ -3029,7 +3029,7 @@ gui_wait_for_chars(long wtime, int tb_change_cnt)
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retval = gui_wait_for_chars_or_timer(-1L);
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}
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gui_mch_stop_blink();
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gui_mch_stop_blink(TRUE);
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return retval;
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}
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