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	patch 8.1.1999: calling both PlaySoundW() and PlaySoundA()
Problem: Calling both PlaySoundW() and PlaySoundA(). Solution: Only use PlaySoundW(). (Dan Thompson, closes #4903)
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		| @@ -435,7 +435,7 @@ f_sound_stop(typval_T *argvars, typval_T *rettv UNUSED) | ||||
|     void | ||||
| f_sound_clear(typval_T *argvars UNUSED, typval_T *rettv UNUSED) | ||||
| { | ||||
|     PlaySound(NULL, NULL, 0); | ||||
|     PlaySoundW(NULL, NULL, 0); | ||||
|     mciSendString("close all", NULL, 0, NULL); | ||||
| } | ||||
|  | ||||
|   | ||||
| @@ -757,6 +757,8 @@ static char *(features[]) = | ||||
|  | ||||
| static int included_patches[] = | ||||
| {   /* Add new patch number below this line */ | ||||
| /**/ | ||||
|     1999, | ||||
| /**/ | ||||
|     1998, | ||||
| /**/ | ||||
|   | ||||
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