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Update runtime files
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@@ -3,6 +3,7 @@ vim9script
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# Vim filetype plugin file
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# Language: gdscript (Godot game engine scripting language)
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# Maintainer: Maxim Kim <habamax@gmail.com>
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# Website: https://github.com/habamax/vim-gdscript
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if exists("b:did_ftplugin") | finish | endif
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@@ -49,5 +50,5 @@ enddef
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nnoremap <silent><buffer> ]] <scriptcmd>NextSection(false, v:count1)<CR>
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nnoremap <silent><buffer> [[ <scriptcmd>NextSection(true, v:count1)<CR>
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xmap <silent><buffer><expr> ]] "\<esc>" .. v:count1 .. ']]m>gv'
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xmap <silent><buffer><expr> [[ "\<esc>" .. v:count1 .. '[[m>gv'
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xmap <buffer><expr> ]] $'<C-\><C-N>{v:count1}]]m>gv'
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xmap <buffer><expr> [[ $'<C-\><C-N>{v:count1}[[m>gv'
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