2022-05-21 13:08:16 +01:00
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*usr_51.txt* For Vim version 8.2. Last change: 2022 May 14
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VIM USER MANUAL - by Bram Moolenaar
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Write plugins
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Plugins can be used to define settings for a specific type of file, syntax
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highlighting and many other things. This chapter explains how to write the
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most common Vim plugins.
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|51.1| Writing a generic plugin
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|51.2| Writing a filetype plugin
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|51.3| Writing a compiler plugin
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|51.4| Writing a plugin that loads quickly
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|51.5| Writing library scripts
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|51.6| Distributing Vim scripts
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Next chapter: |usr_52.txt| Write plugins using Vim9 script
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Previous chapter: |usr_50.txt| Advanced Vim script writing
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Table of contents: |usr_toc.txt|
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==============================================================================
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*51.1* Writing a generic plugin *write-plugin*
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You can write a Vim script in such a way that many people can use it. This is
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called a plugin. Vim users can drop your script in their plugin directory and
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use its features right away |add-plugin|.
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There are actually two types of plugins:
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global plugins: For all types of files.
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filetype plugins: Only for files of a specific type.
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In this section the first type is explained. Most items are also relevant for
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writing filetype plugins. The specifics for filetype plugins are in the next
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section |write-filetype-plugin|.
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NAME
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First of all you must choose a name for your plugin. The features provided
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by the plugin should be clear from its name. And it should be unlikely that
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someone else writes a plugin with the same name but which does something
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different.
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A script that corrects typing mistakes could be called "typecorrect.vim". We
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will use it here as an example.
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For the plugin to work for everybody, it should follow a few guidelines. This
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will be explained step-by-step. The complete example plugin is at the end.
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BODY
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Let's start with the body of the plugin, the lines that do the actual work: >
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14 iabbrev teh the
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15 iabbrev otehr other
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16 iabbrev wnat want
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17 iabbrev synchronisation
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18 \ synchronization
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The actual list should be much longer, of course.
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The line numbers have only been added to explain a few things, don't put them
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in your plugin file!
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FIRST LINE
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>
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1 vim9script noclear
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You need to use `vimscript` as the very first command. Best is to put it in
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the very first line.
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The script we are writing will have a `finish` command to bail out when it is
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loaded a second time. To avoid that the items defined in the script are lost
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the "noclear" argument is used. More info about this at |vim9-reload|.
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HEADER
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You will probably add new corrections to the plugin and soon have several
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versions lying around. And when distributing this file, people will want to
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know who wrote this wonderful plugin and where they can send remarks.
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Therefore, put a header at the top of your plugin: >
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2 # Vim global plugin for correcting typing mistakes
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3 # Last Change: 2021 Dec 30
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4 # Maintainer: Bram Moolenaar <Bram@vim.org>
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About copyright and licensing: Since plugins are very useful and it's hardly
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worth restricting their distribution, please consider making your plugin
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either public domain or use the Vim |license|. A short note about this near
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the top of the plugin should be sufficient. Example: >
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5 # License: This file is placed in the public domain.
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LINE CONTINUATION AND AVOIDING SIDE EFFECTS *use-cpo-save*
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In line 18 above, the line-continuation mechanism is used |line-continuation|.
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Users with 'compatible' set will run into trouble here, they will get an error
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message. We can't just reset 'compatible', because that has a lot of side
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effects. Instead, we will set the 'cpoptions' option to its Vim default
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value and restore it later. That will allow the use of line-continuation and
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make the script work for most people. It is done like this: >
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11 var save_cpo = &cpo
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12 set cpo&vim
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..
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42 &cpo = save_cpo
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We first store the old value of 'cpoptions' in the "save_cpo" variable. At
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the end of the plugin this value is restored.
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Notice that "save_cpo" is a script-local variable. A global variable could
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already be in use for something else. Always use script-local variables for
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things that are only used in the script.
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NOT LOADING
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It is possible that a user doesn't always want to load this plugin. Or the
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system administrator has dropped it in the system-wide plugin directory, but a
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user has his own plugin he wants to use. Then the user must have a chance to
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disable loading this specific plugin. These lines will make it possible: >
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7 if exists("g:loaded_typecorrect")
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8 finish
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9 endif
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10 g:loaded_typecorrect = 1
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This also avoids that when the script is loaded twice it would pointlessly
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redefine functions and cause trouble for autocommands that are added twice.
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The name is recommended to start with "g:loaded_" and then the file name of
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the plugin, literally. The "g:" is prepended to make the variable global, so
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that other places can check whether its functionality is available. Without
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"g:" it would be local to the script.
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Using `finish` stops Vim from reading the rest of the file, it's much quicker
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than using if-endif around the whole file, since Vim would still need to parse
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the commands to find the `endif`.
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MAPPING
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Now let's make the plugin more interesting: We will add a mapping that adds a
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correction for the word under the cursor. We could just pick a key sequence
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for this mapping, but the user might already use it for something else. To
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allow the user to define which keys a mapping in a plugin uses, the <Leader>
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item can be used: >
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22 map <unique> <Leader>a <Plug>TypecorrAdd;
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The "<Plug>TypecorrAdd;" thing will do the work, more about that further on.
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The user can set the "g:mapleader" variable to the key sequence that he wants
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plugin mappings to start with. Thus if the user has done: >
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g:mapleader = "_"
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the mapping will define "_a". If the user didn't do this, the default value
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will be used, which is a backslash. Then a map for "\a" will be defined.
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Note that <unique> is used, this will cause an error message if the mapping
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already happened to exist. |:map-<unique>|
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But what if the user wants to define his own key sequence? We can allow that
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with this mechanism: >
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21 if !hasmapto('<Plug>TypecorrAdd;')
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22 map <unique> <Leader>a <Plug>TypecorrAdd;
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23 endif
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This checks if a mapping to "<Plug>TypecorrAdd;" already exists, and only
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defines the mapping from "<Leader>a" if it doesn't. The user then has a
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chance of putting this in his vimrc file: >
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map ,c <Plug>TypecorrAdd;
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Then the mapped key sequence will be ",c" instead of "_a" or "\a".
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PIECES
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If a script gets longer, you often want to break up the work in pieces. You
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can use functions or mappings for this. But you don't want these functions
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and mappings to interfere with the ones from other scripts. For example, you
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could define a function Add(), but another script could try to define the same
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function. To avoid this, we define the function local to the script.
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Fortunately, in |Vim9| script this is the default. In a legacy script you
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would need to prefix the name with "s:".
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We will define a function that adds a new typing correction: >
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30 def Add(from: string, correct: bool)
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31 var to = input($"type the correction for {from}: ")
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32 exe $":iabbrev {from} {to}"
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..
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36 enddef
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Now we can call the function Add() from within this script. If another
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script also defines Add(), it will be local to that script and can only
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be called from that script. There can also be a global g:Add() function,
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which is again another function.
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<SID> can be used with mappings. It generates a script ID, which identifies
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the current script. In our typing correction plugin we use it like this: >
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24 noremap <unique> <script> <Plug>TypecorrAdd; <SID>Add
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..
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28 noremap <SID>Add :call <SID>Add(expand("<cword>"), true)<CR>
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Thus when a user types "\a", this sequence is invoked: >
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\a -> <Plug>TypecorrAdd; -> <SID>Add -> :call <SID>Add(...)
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If another script also maps <SID>Add, it will get another script ID and
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thus define another mapping.
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Note that instead of Add() we use <SID>Add() here. That is because the
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mapping is typed by the user, thus outside of the script context. The <SID>
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is translated to the script ID, so that Vim knows in which script to look for
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the Add() function.
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This is a bit complicated, but it's required for the plugin to work together
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with other plugins. The basic rule is that you use <SID>Add() in mappings and
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Add() in other places (the script itself, autocommands, user commands).
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We can also add a menu entry to do the same as the mapping: >
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26 noremenu <script> Plugin.Add\ Correction <SID>Add
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The "Plugin" menu is recommended for adding menu items for plugins. In this
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case only one item is used. When adding more items, creating a submenu is
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recommended. For example, "Plugin.CVS" could be used for a plugin that offers
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CVS operations "Plugin.CVS.checkin", "Plugin.CVS.checkout", etc.
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Note that in line 28 ":noremap" is used to avoid that any other mappings cause
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trouble. Someone may have remapped ":call", for example. In line 24 we also
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use ":noremap", but we do want "<SID>Add" to be remapped. This is why
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"<script>" is used here. This only allows mappings which are local to the
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script. |:map-<script>| The same is done in line 26 for ":noremenu".
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|:menu-<script>|
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<SID> AND <Plug> *using-<Plug>*
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Both <SID> and <Plug> are used to avoid that mappings of typed keys interfere
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with mappings that are only to be used from other mappings. Note the
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difference between using <SID> and <Plug>:
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<Plug> is visible outside of the script. It is used for mappings which the
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user might want to map a key sequence to. <Plug> is a special code
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that a typed key will never produce.
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To make it very unlikely that other plugins use the same sequence of
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characters, use this structure: <Plug> scriptname mapname
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In our example the scriptname is "Typecorr" and the mapname is "Add".
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We add a semicolon as the terminator. This results in
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"<Plug>TypecorrAdd;". Only the first character of scriptname and
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mapname is uppercase, so that we can see where mapname starts.
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<SID> is the script ID, a unique identifier for a script.
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Internally Vim translates <SID> to "<SNR>123_", where "123" can be any
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number. Thus a function "<SID>Add()" will have a name "<SNR>11_Add()"
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in one script, and "<SNR>22_Add()" in another. You can see this if
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you use the ":function" command to get a list of functions. The
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translation of <SID> in mappings is exactly the same, that's how you
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can call a script-local function from a mapping.
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USER COMMAND
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Now let's add a user command to add a correction: >
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38 if !exists(":Correct")
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39 command -nargs=1 Correct :call Add(<q-args>, false)
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40 endif
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The user command is defined only if no command with the same name already
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exists. Otherwise we would get an error here. Overriding the existing user
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command with ":command!" is not a good idea, this would probably make the user
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wonder why the command he defined himself doesn't work. |:command|
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If it did happen you can find out who to blame with: >
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verbose command Correct
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SCRIPT VARIABLES
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When a variable starts with "s:" it is a script variable. It can only be used
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inside a script. Outside the script it's not visible. This avoids trouble
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with using the same variable name in different scripts. The variables will be
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kept as long as Vim is running. And the same variables are used when sourcing
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the same script again. |s:var|
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The nice thing about |Vim9| script is that variables are local to the script
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by default. You can prepend "s:" if you like, but you do not need to. And
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functions in the script can also use the script variables without a prefix.
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Script-local variables can also be used in functions, autocommands and user
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commands that are defined in the script. Thus they are the perfect way to
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share information between parts of your plugin, without it leaking out. In
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our example we can add a few lines to count the number of corrections: >
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19 var count = 4
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..
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30 def Add(from: string, correct: bool)
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..
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34 count += 1
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35 echo "you now have " .. count .. " corrections"
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36 enddef
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"count" is declared and initialized to 4 in the script itself. When later
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the Add() function is called, it increments "count". It doesn't matter from
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where the function was called, since it has been defined in the script, it
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will use the local variables from this script.
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THE RESULT
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Here is the resulting complete example: >
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1 vim9script noclear
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2 # Vim global plugin for correcting typing mistakes
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3 # Last Change: 2021 Dec 30
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4 # Maintainer: Bram Moolenaar <Bram@vim.org>
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5 # License: This file is placed in the public domain.
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6
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7 if exists("g:loaded_typecorrect")
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8 finish
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9 endif
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10 g:loaded_typecorrect = 1
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11 var save_cpo = &cpo
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12 set cpo&vim
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13
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14 iabbrev teh the
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15 iabbrev otehr other
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16 iabbrev wnat want
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17 iabbrev synchronisation
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18 \ synchronization
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19 var count = 4
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20
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21 if !hasmapto('<Plug>TypecorrAdd;')
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22 map <unique> <Leader>a <Plug>TypecorrAdd;
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23 endif
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24 noremap <unique> <script> <Plug>TypecorrAdd; <SID>Add
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25
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26 noremenu <script> Plugin.Add\ Correction <SID>Add
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27
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28 noremap <SID>Add :call <SID>Add(expand("<cword>"), true)<CR>
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29
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30 def Add(from: string, correct: bool)
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31 var to = input("type the correction for " .. from .. ": ")
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32 exe ":iabbrev " .. from .. " " .. to
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33 if correct | exe "normal viws\<C-R>\" \b\e" | endif
|
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|
|
34 count += 1
|
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|
|
35 echo "you now have " .. count .. " corrections"
|
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|
|
36 enddef
|
|
|
|
37
|
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|
|
38 if !exists(":Correct")
|
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|
|
39 command -nargs=1 Correct call Add(<q-args>, false)
|
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|
|
40 endif
|
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|
|
41
|
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|
|
42 &cpo = save_cpo
|
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|
|
Line 33 wasn't explained yet. It applies the new correction to the word under
|
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|
|
the cursor. The |:normal| command is used to use the new abbreviation. Note
|
|
|
|
that mappings and abbreviations are expanded here, even though the function
|
|
|
|
was called from a mapping defined with ":noremap".
|
|
|
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|
|
|
|
|
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|
|
DOCUMENTATION *write-local-help*
|
|
|
|
|
|
|
|
It's a good idea to also write some documentation for your plugin. Especially
|
|
|
|
when its behavior can be changed by the user. See |add-local-help| for how
|
|
|
|
they are installed.
|
|
|
|
|
|
|
|
Here is a simple example for a plugin help file, called "typecorrect.txt": >
|
|
|
|
|
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|
|
1 *typecorrect.txt* Plugin for correcting typing mistakes
|
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|
|
2
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|
3 If you make typing mistakes, this plugin will have them corrected
|
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|
|
4 automatically.
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|
5
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|
|
6 There are currently only a few corrections. Add your own if you like.
|
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|
7
|
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|
|
8 Mappings:
|
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|
|
9 <Leader>a or <Plug>TypecorrAdd;
|
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|
10 Add a correction for the word under the cursor.
|
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|
11
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|
12 Commands:
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13 :Correct {word}
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|
14 Add a correction for {word}.
|
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15
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|
16 *typecorrect-settings*
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|
|
17 This plugin doesn't have any settings.
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|
The first line is actually the only one for which the format matters. It will
|
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|
|
be extracted from the help file to be put in the "LOCAL ADDITIONS:" section of
|
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|
|
help.txt |local-additions|. The first "*" must be in the first column of the
|
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|
|
first line. After adding your help file do ":help" and check that the entries
|
|
|
|
line up nicely.
|
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|
|
You can add more tags inside ** in your help file. But be careful not to use
|
|
|
|
existing help tags. You would probably use the name of your plugin in most of
|
|
|
|
them, like "typecorrect-settings" in the example.
|
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|
|
Using references to other parts of the help in || is recommended. This makes
|
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|
|
it easy for the user to find associated help.
|
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|
|
FILETYPE DETECTION *plugin-filetype*
|
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|
|
If your filetype is not already detected by Vim, you should create a filetype
|
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|
|
detection snippet in a separate file. It is usually in the form of an
|
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|
|
autocommand that sets the filetype when the file name matches a pattern.
|
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|
|
Example: >
|
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|
|
au BufNewFile,BufRead *.foo setlocal filetype=foofoo
|
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|
|
Write this single-line file as "ftdetect/foofoo.vim" in the first directory
|
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|
|
that appears in 'runtimepath'. For Unix that would be
|
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|
|
"~/.vim/ftdetect/foofoo.vim". The convention is to use the name of the
|
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|
|
filetype for the script name.
|
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|
|
You can make more complicated checks if you like, for example to inspect the
|
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|
|
contents of the file to recognize the language. Also see |new-filetype|.
|
|
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|
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|
|
SUMMARY *plugin-special*
|
|
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|
|
Summary of special things to use in a plugin:
|
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|
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|
|
var name Variable local to the script.
|
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|
|
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|
|
<SID> Script-ID, used for mappings and functions local to
|
|
|
|
the script.
|
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|
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|
|
hasmapto() Function to test if the user already defined a mapping
|
|
|
|
for functionality the script offers.
|
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|
|
<Leader> Value of "mapleader", which the user defines as the
|
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|
|
keys that plugin mappings start with.
|
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|
|
map <unique> Give a warning if a mapping already exists.
|
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|
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|
|
noremap <script> Use only mappings local to the script, not global
|
|
|
|
mappings.
|
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|
|
exists(":Cmd") Check if a user command already exists.
|
|
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|
|
|
|
|
==============================================================================
|
|
|
|
*51.2* Writing a filetype plugin *write-filetype-plugin* *ftplugin*
|
|
|
|
|
|
|
|
A filetype plugin is like a global plugin, except that it sets options and
|
|
|
|
defines mappings for the current buffer only. See |add-filetype-plugin| for
|
|
|
|
how this type of plugin is used.
|
|
|
|
|
|
|
|
First read the section on global plugins above |51.1|. All that is said there
|
|
|
|
also applies to filetype plugins. There are a few extras, which are explained
|
|
|
|
here. The essential thing is that a filetype plugin should only have an
|
|
|
|
effect on the current buffer.
|
|
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|
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|
|
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|
|
|
DISABLING
|
|
|
|
|
|
|
|
If you are writing a filetype plugin to be used by many people, they need a
|
|
|
|
chance to disable loading it. Put this at the top of the plugin: >
|
|
|
|
|
|
|
|
# Only do this when not done yet for this buffer
|
|
|
|
if exists("b:did_ftplugin")
|
|
|
|
finish
|
|
|
|
endif
|
|
|
|
b:did_ftplugin = 1
|
|
|
|
|
|
|
|
This also needs to be used to avoid that the same plugin is executed twice for
|
|
|
|
the same buffer (happens when using an ":edit" command without arguments).
|
|
|
|
|
|
|
|
Now users can disable loading the default plugin completely by making a
|
|
|
|
filetype plugin with only these lines: >
|
|
|
|
|
|
|
|
vim9script
|
|
|
|
b:did_ftplugin = 1
|
|
|
|
|
|
|
|
This does require that the filetype plugin directory comes before $VIMRUNTIME
|
|
|
|
in 'runtimepath'!
|
|
|
|
|
|
|
|
If you do want to use the default plugin, but overrule one of the settings,
|
|
|
|
you can write the different setting in a script: >
|
|
|
|
|
|
|
|
setlocal textwidth=70
|
|
|
|
|
|
|
|
Now write this in the "after" directory, so that it gets sourced after the
|
|
|
|
distributed "vim.vim" ftplugin |after-directory|. For Unix this would be
|
|
|
|
"~/.vim/after/ftplugin/vim.vim". Note that the default plugin will have set
|
|
|
|
"b:did_ftplugin", but it is ignored here.
|
|
|
|
|
|
|
|
|
|
|
|
OPTIONS
|
|
|
|
|
|
|
|
To make sure the filetype plugin only affects the current buffer use the >
|
|
|
|
|
|
|
|
setlocal
|
|
|
|
|
|
|
|
command to set options. And only set options which are local to a buffer (see
|
|
|
|
the help for the option to check that). When using `:setlocal` for global
|
|
|
|
options or options local to a window, the value will change for many buffers,
|
|
|
|
and that is not what a filetype plugin should do.
|
|
|
|
|
|
|
|
When an option has a value that is a list of flags or items, consider using
|
|
|
|
"+=" and "-=" to keep the existing value. Be aware that the user may have
|
|
|
|
changed an option value already. First resetting to the default value and
|
|
|
|
then changing it is often a good idea. Example: >
|
|
|
|
|
|
|
|
setlocal formatoptions& formatoptions+=ro
|
|
|
|
|
|
|
|
|
|
|
|
MAPPINGS
|
|
|
|
|
|
|
|
To make sure mappings will only work in the current buffer use the >
|
|
|
|
|
|
|
|
map <buffer>
|
|
|
|
|
|
|
|
command. This needs to be combined with the two-step mapping explained above.
|
|
|
|
An example of how to define functionality in a filetype plugin: >
|
|
|
|
|
|
|
|
if !hasmapto('<Plug>JavaImport;')
|
|
|
|
map <buffer> <unique> <LocalLeader>i <Plug>JavaImport;
|
|
|
|
endif
|
|
|
|
noremap <buffer> <unique> <Plug>JavaImport; oimport ""<Left><Esc>
|
|
|
|
|
|
|
|
|hasmapto()| is used to check if the user has already defined a map to
|
|
|
|
<Plug>JavaImport;. If not, then the filetype plugin defines the default
|
|
|
|
mapping. This starts with |<LocalLeader>|, which allows the user to select
|
|
|
|
the key(s) he wants filetype plugin mappings to start with. The default is a
|
|
|
|
backslash.
|
|
|
|
"<unique>" is used to give an error message if the mapping already exists or
|
|
|
|
overlaps with an existing mapping.
|
|
|
|
|:noremap| is used to avoid that any other mappings that the user has defined
|
|
|
|
interferes. You might want to use ":noremap <script>" to allow remapping
|
|
|
|
mappings defined in this script that start with <SID>.
|
|
|
|
|
|
|
|
The user must have a chance to disable the mappings in a filetype plugin,
|
|
|
|
without disabling everything. Here is an example of how this is done for a
|
|
|
|
plugin for the mail filetype: >
|
|
|
|
|
|
|
|
# Add mappings, unless the user didn't want this.
|
|
|
|
if !exists("g:no_plugin_maps") && !exists("g:no_mail_maps")
|
|
|
|
# Quote text by inserting "> "
|
|
|
|
if !hasmapto('<Plug>MailQuote;')
|
|
|
|
vmap <buffer> <LocalLeader>q <Plug>MailQuote;
|
|
|
|
nmap <buffer> <LocalLeader>q <Plug>MailQuote;
|
|
|
|
endif
|
|
|
|
vnoremap <buffer> <Plug>MailQuote; :s/^/> /<CR>
|
|
|
|
nnoremap <buffer> <Plug>MailQuote; :.,$s/^/> /<CR>
|
|
|
|
endif
|
|
|
|
|
|
|
|
Two global variables are used:
|
|
|
|
|g:no_plugin_maps| disables mappings for all filetype plugins
|
|
|
|
|g:no_mail_maps| disables mappings for the "mail" filetype
|
|
|
|
|
|
|
|
|
|
|
|
USER COMMANDS
|
|
|
|
|
|
|
|
To add a user command for a specific file type, so that it can only be used in
|
|
|
|
one buffer, use the "-buffer" argument to |:command|. Example: >
|
|
|
|
|
|
|
|
command -buffer Make make %:r.s
|
|
|
|
|
|
|
|
|
|
|
|
VARIABLES
|
|
|
|
|
|
|
|
A filetype plugin will be sourced for each buffer of the type it's for. Local
|
|
|
|
script variables will be shared between all invocations. Use local buffer
|
|
|
|
variables |b:var| if you want a variable specifically for one buffer.
|
|
|
|
|
|
|
|
|
|
|
|
FUNCTIONS
|
|
|
|
|
|
|
|
When defining a function, this only needs to be done once. But the filetype
|
|
|
|
plugin will be sourced every time a file with this filetype will be opened.
|
|
|
|
This construct makes sure the function is only defined once: >
|
|
|
|
|
|
|
|
if !exists("*Func")
|
|
|
|
def Func(arg)
|
|
|
|
...
|
|
|
|
enddef
|
|
|
|
endif
|
|
|
|
<
|
|
|
|
|
|
|
|
UNDO *undo_indent* *undo_ftplugin*
|
|
|
|
|
|
|
|
When the user does ":setfiletype xyz" the effect of the previous filetype
|
|
|
|
should be undone. Set the b:undo_ftplugin variable to the commands that will
|
|
|
|
undo the settings in your filetype plugin. Example: >
|
|
|
|
|
|
|
|
let b:undo_ftplugin = "setlocal fo< com< tw< commentstring<"
|
|
|
|
\ .. "| unlet b:match_ignorecase b:match_words b:match_skip"
|
|
|
|
|
|
|
|
Using ":setlocal" with "<" after the option name resets the option to its
|
|
|
|
global value. That is mostly the best way to reset the option value.
|
|
|
|
|
|
|
|
This does require removing the "C" flag from 'cpoptions' to allow line
|
|
|
|
continuation, as mentioned above |use-cpo-save|.
|
|
|
|
|
|
|
|
For undoing the effect of an indent script, the b:undo_indent variable should
|
|
|
|
be set accordingly.
|
|
|
|
|
|
|
|
Both these variables use legacy script syntax, not |Vim9| syntax.
|
|
|
|
|
|
|
|
|
|
|
|
FILE NAME
|
|
|
|
|
|
|
|
The filetype must be included in the file name |ftplugin-name|. Use one of
|
|
|
|
these three forms:
|
|
|
|
|
|
|
|
.../ftplugin/stuff.vim
|
|
|
|
.../ftplugin/stuff_foo.vim
|
|
|
|
.../ftplugin/stuff/bar.vim
|
|
|
|
|
|
|
|
"stuff" is the filetype, "foo" and "bar" are arbitrary names.
|
|
|
|
|
|
|
|
|
|
|
|
SUMMARY *ftplugin-special*
|
|
|
|
|
|
|
|
Summary of special things to use in a filetype plugin:
|
|
|
|
|
|
|
|
<LocalLeader> Value of "maplocalleader", which the user defines as
|
|
|
|
the keys that filetype plugin mappings start with.
|
|
|
|
|
|
|
|
map <buffer> Define a mapping local to the buffer.
|
|
|
|
|
|
|
|
noremap <script> Only remap mappings defined in this script that start
|
|
|
|
with <SID>.
|
|
|
|
|
|
|
|
setlocal Set an option for the current buffer only.
|
|
|
|
|
|
|
|
command -buffer Define a user command local to the buffer.
|
|
|
|
|
|
|
|
exists("*s:Func") Check if a function was already defined.
|
|
|
|
|
|
|
|
Also see |plugin-special|, the special things used for all plugins.
|
|
|
|
|
|
|
|
==============================================================================
|
|
|
|
*51.3* Writing a compiler plugin *write-compiler-plugin*
|
|
|
|
|
|
|
|
A compiler plugin sets options for use with a specific compiler. The user can
|
|
|
|
load it with the |:compiler| command. The main use is to set the
|
|
|
|
'errorformat' and 'makeprg' options.
|
|
|
|
|
|
|
|
Easiest is to have a look at examples. This command will edit all the default
|
|
|
|
compiler plugins: >
|
|
|
|
|
|
|
|
next $VIMRUNTIME/compiler/*.vim
|
|
|
|
|
|
|
|
Type `:next` to go to the next plugin file.
|
|
|
|
|
|
|
|
There are two special items about these files. First is a mechanism to allow
|
|
|
|
a user to overrule or add to the default file. The default files start with: >
|
|
|
|
|
|
|
|
vim9script
|
|
|
|
if exists("g:current_compiler")
|
|
|
|
finish
|
|
|
|
endif
|
|
|
|
g:current_compiler = "mine"
|
|
|
|
|
|
|
|
When you write a compiler file and put it in your personal runtime directory
|
|
|
|
(e.g., ~/.vim/compiler for Unix), you set the "current_compiler" variable to
|
|
|
|
make the default file skip the settings.
|
|
|
|
*:CompilerSet*
|
|
|
|
The second mechanism is to use ":set" for ":compiler!" and ":setlocal" for
|
|
|
|
":compiler". Vim defines the ":CompilerSet" user command for this. However,
|
|
|
|
older Vim versions don't, thus your plugin should define it then. This is an
|
|
|
|
example: >
|
|
|
|
|
|
|
|
if exists(":CompilerSet") != 2
|
|
|
|
command -nargs=* CompilerSet setlocal <args>
|
|
|
|
endif
|
|
|
|
CompilerSet errorformat& " use the default 'errorformat'
|
|
|
|
CompilerSet makeprg=nmake
|
|
|
|
|
|
|
|
When you write a compiler plugin for the Vim distribution or for a system-wide
|
|
|
|
runtime directory, use the mechanism mentioned above. When
|
|
|
|
"current_compiler" was already set by a user plugin nothing will be done.
|
|
|
|
|
|
|
|
When you write a compiler plugin to overrule settings from a default plugin,
|
|
|
|
don't check "current_compiler". This plugin is supposed to be loaded
|
|
|
|
last, thus it should be in a directory at the end of 'runtimepath'. For Unix
|
|
|
|
that could be ~/.vim/after/compiler.
|
|
|
|
|
|
|
|
==============================================================================
|
|
|
|
*51.4* Writing a plugin that loads quickly *write-plugin-quickload*
|
|
|
|
|
|
|
|
A plugin may grow and become quite long. The startup delay may become
|
|
|
|
noticeable, while you hardly ever use the plugin. Then it's time for a
|
|
|
|
quickload plugin.
|
|
|
|
|
|
|
|
The basic idea is that the plugin is loaded twice. The first time user
|
|
|
|
commands and mappings are defined that offer the functionality. The second
|
|
|
|
time the functions that implement the functionality are defined.
|
|
|
|
|
|
|
|
It may sound surprising that quickload means loading a script twice. What we
|
|
|
|
mean is that it loads quickly the first time, postponing the bulk of the
|
|
|
|
script to the second time, which only happens when you actually use it. When
|
|
|
|
you always use the functionality it actually gets slower!
|
|
|
|
|
|
|
|
This uses a FuncUndefined autocommand. Since Vim 7 there is an alternative:
|
|
|
|
use the |autoload| functionality |51.5|. That will also use |Vim9| script
|
|
|
|
instead of legacy script that is used here.
|
|
|
|
|
|
|
|
The following example shows how it's done: >
|
|
|
|
|
|
|
|
" Vim global plugin for demonstrating quick loading
|
|
|
|
" Last Change: 2005 Feb 25
|
|
|
|
" Maintainer: Bram Moolenaar <Bram@vim.org>
|
|
|
|
" License: This file is placed in the public domain.
|
|
|
|
|
|
|
|
if !exists("s:did_load")
|
|
|
|
command -nargs=* BNRead call BufNetRead(<f-args>)
|
|
|
|
map <F19> :call BufNetWrite('something')<CR>
|
|
|
|
|
|
|
|
let s:did_load = 1
|
|
|
|
exe 'au FuncUndefined BufNet* source ' .. expand('<sfile>')
|
|
|
|
finish
|
|
|
|
endif
|
|
|
|
|
|
|
|
function BufNetRead(...)
|
|
|
|
echo 'BufNetRead(' .. string(a:000) .. ')'
|
|
|
|
" read functionality here
|
|
|
|
endfunction
|
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function BufNetWrite(...)
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echo 'BufNetWrite(' .. string(a:000) .. ')'
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" write functionality here
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endfunction
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When the script is first loaded "s:did_load" is not set. The commands between
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the "if" and "endif" will be executed. This ends in a |:finish| command, thus
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the rest of the script is not executed.
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The second time the script is loaded "s:did_load" exists and the commands
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after the "endif" are executed. This defines the (possible long)
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BufNetRead() and BufNetWrite() functions.
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If you drop this script in your plugin directory Vim will execute it on
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startup. This is the sequence of events that happens:
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1. The "BNRead" command is defined and the <F19> key is mapped when the script
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is sourced at startup. A |FuncUndefined| autocommand is defined. The
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":finish" command causes the script to terminate early.
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2. The user types the BNRead command or presses the <F19> key. The
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BufNetRead() or BufNetWrite() function will be called.
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3. Vim can't find the function and triggers the |FuncUndefined| autocommand
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event. Since the pattern "BufNet*" matches the invoked function, the
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command "source fname" will be executed. "fname" will be equal to the name
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of the script, no matter where it is located, because it comes from
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|
expanding "<sfile>" (see |expand()|).
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4. The script is sourced again, the "s:did_load" variable exists and the
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functions are defined.
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Notice that the functions that are loaded afterwards match the pattern in the
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|
|FuncUndefined| autocommand. You must make sure that no other plugin defines
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|
functions that match this pattern.
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|
==============================================================================
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|
*51.5* Writing library scripts *write-library-script*
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|
Some functionality will be required in several places. When this becomes more
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|
than a few lines you will want to put it in one script and use it from many
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|
scripts. We will call that one script a library script.
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Manually loading a library script is possible, so long as you avoid loading it
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|
when it's already done. You can do this with the |exists()| function.
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|
Example: >
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|
|
if !exists('*MyLibFunction')
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|
runtime library/mylibscript.vim
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|
endif
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|
|
MyLibFunction(arg)
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|
Here you need to know that MyLibFunction() is defined in a script
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|
|
"library/mylibscript.vim" in one of the directories in 'runtimepath'.
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|
To make this a bit simpler Vim offers the autoload mechanism. Then the
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|
example looks like this: >
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|
|
mylib#myfunction(arg)
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|
|
That's a lot simpler, isn't it? Vim will recognize the function name by the
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|
|
embedded "#" character and when it's not defined search for the script
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|
|
"autoload/mylib.vim" in 'runtimepath'. That script must define the
|
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|
|
"mylib#myfunction()" function.
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|
|
You can put many other functions in the mylib.vim script, you are free to
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|
|
organize your functions in library scripts. But you must use function names
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|
|
where the part before the '#' matches the script name. Otherwise Vim would
|
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|
|
not know what script to load.
|
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|
|
If you get really enthusiastic and write lots of library scripts, you may
|
|
|
|
want to use subdirectories. Example: >
|
|
|
|
|
|
|
|
netlib#ftp#read('somefile')
|
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|
|
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|
|
For Unix the library script used for this could be:
|
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|
|
|
|
|
~/.vim/autoload/netlib/ftp.vim
|
|
|
|
|
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|
|
Where the function is defined like this: >
|
|
|
|
|
|
|
|
def netlib#ftp#read(fname: string)
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|
|
# Read the file fname through ftp
|
|
|
|
enddef
|
|
|
|
|
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|
|
Notice that the name the function is defined with is exactly the same as the
|
|
|
|
name used for calling the function. And the part before the last '#'
|
|
|
|
exactly matches the subdirectory and script name.
|
|
|
|
|
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|
|
You can use the same mechanism for variables: >
|
|
|
|
|
|
|
|
var weekdays = dutch#weekdays
|
|
|
|
|
|
|
|
This will load the script "autoload/dutch.vim", which should contain something
|
|
|
|
like: >
|
|
|
|
|
|
|
|
var dutch#weekdays = ['zondag', 'maandag', 'dinsdag', 'woensdag',
|
|
|
|
\ 'donderdag', 'vrijdag', 'zaterdag']
|
|
|
|
|
|
|
|
Further reading: |autoload|.
|
|
|
|
|
|
|
|
==============================================================================
|
|
|
|
*51.6* Distributing Vim scripts *distribute-script*
|
|
|
|
|
|
|
|
Vim users will look for scripts on the Vim website: http://www.vim.org.
|
|
|
|
If you made something that is useful for others, share it!
|
|
|
|
|
|
|
|
Another place is github. But there you need to know where to find it! The
|
|
|
|
advantage is that most plugin managers fetch plugins from github. You'll have
|
|
|
|
to use your favorite search engine to find them.
|
|
|
|
|
|
|
|
Vim scripts can be used on any system. However, there might not be a tar or
|
|
|
|
gzip command. If you want to pack files together and/or compress them the
|
|
|
|
"zip" utility is recommended.
|
|
|
|
|
|
|
|
For utmost portability use Vim itself to pack scripts together. This can be
|
|
|
|
done with the Vimball utility. See |vimball|.
|
|
|
|
|
|
|
|
It's good if you add a line to allow automatic updating. See |glvs-plugins|.
|
|
|
|
|
|
|
|
==============================================================================
|
|
|
|
|
|
|
|
Next chapter: |usr_52.txt| Write plugins using Vim9 script
|
|
|
|
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|
|
Copyright: see |manual-copyright| vim:tw=78:ts=8:noet:ft=help:norl:
|