dvs come take a look
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// Load up the libraries
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const Discord = require('discord.js');
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// Importing config
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const config = require('./config.json')
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// Create client
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const client = new Discord.Client();
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client.on('ready', () => {
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//logs when the bot comes online
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console.info(
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`Bot has started, with ${client.users.cache.size} users, in \
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${client.channels.cache.size} channels of ${client.guilds.cache.size} guilds.`);
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// Sits bots status to "Playing with beachballs"
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client.user.setPresence({
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activity: {
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name: `with beachballs`,
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type: 'PLAYING',
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},
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status: 'idle',
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}).then(() => {
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console.log("Status set!")
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});
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})
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client.on('message', async message => {
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// Message processing
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// Only can be used in #linecon
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// let okchannel = client.channels.cache.get("710574818222931968")
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// if (!(message.channel === okchannel)) return;
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// Discards messages from bots
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if (message.author.bot) return;
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// Discards messages that dont being with the prefix
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if (message.content.indexOf(config.prefix) !== 0) return;
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// Makes the message into an array then cuts off the beginning and puts it in the command variable
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const args = message.content.slice(config.prefix.length).trim().split(/ +/g);
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const command = args.shift().toLowerCase();
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// The main function of this bot. To play games!
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if (command === "play") {
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//making the filters for the collectors
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// Makes a message saying Who wants to play?
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message.channel.send("who wants to play a game?")
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.then( message => {
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// Reacts with a beach ball
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message.react("740294983982252203").then((reaction) => {
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const collector = new message.createReactionCollector( beachballfilter, {
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maxEmojis: 1,
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max: 25,
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maxUsers: 25,
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time: 60000
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})
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//
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let players
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// Triggers when someone joins the react
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collector.on("collect", (reaction) => {
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players = reaction.users.fetch({limit: 100})
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})
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})
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})
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}
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});
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client.login(config.token).then(() => {
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console.log("logged in")
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})
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