'use strict' DOTGRID.Guide = function () { this.el = document.createElement('canvas') this.el.id = 'guide' this.el.width = 640 this.el.height = 640 this.el.style.width = '320px' this.el.style.height = '320px' this.showExtras = true this.scale = 2 this.start = function () { this.clear() this.update() } this.update = function (force = false) { this.clear() this.el.getContext('2d').restore() this.drawMirror() this.drawRulers() DOTGRID.renderer.update() let ctx = this.el.getContext('2d') let image64 = DOTGRID.renderer.svg64() let img = new Image() img.src = image64 ctx.drawImage(img, 0, 0, this.el.width, this.el.height) if (DOTGRID.tool.index == 2) { this.drawMarkers(); this.drawVertices() } // this.drawPath(new Generator(DOTGRID.tool.layers[2], DOTGRID.tool.styles[2]).toString({ x: 0, y: 0 }, this.scale), DOTGRID.tool.styles[2]) if (DOTGRID.tool.index == 1) { this.drawMarkers(); this.drawVertices() } // this.drawPath(new Generator(DOTGRID.tool.layers[1], DOTGRID.tool.styles[1]).toString({ x: 0, y: 0 }, this.scale), DOTGRID.tool.styles[1]) if (DOTGRID.tool.index == 0) { this.drawMarkers(); this.drawVertices() } // this.drawPath(new Generator(DOTGRID.tool.layers[0], DOTGRID.tool.styles[0]).toString({ x: 0, y: 0 }, this.scale), DOTGRID.tool.styles[0]) this.drawHandles() this.drawTranslation() this.drawCursor() this.drawPreview() } this.clear = function () { this.el.getContext('2d').clearRect(0, 0, this.el.width * this.scale, this.el.height * this.scale) } this.toggle = function () { this.showExtras = !this.showExtras this.update() DOTGRID.interface.update(true) } this.resize = function (size) { const offset = 15 this.el.width = (size.width + offset) * this.scale this.el.height = (size.height + (offset * 2)) * this.scale this.el.style.width = (size.width + offset) + 'px' this.el.style.height = (size.height + (offset * 2)) + 'px' this.update() } this.drawMirror = function () { if (!this.showExtras) { return } if (DOTGRID.tool.style().mirror_style === 0) { return } const middle = { x: DOTGRID.tool.settings.size.width + (DOTGRID.grid_width), y: DOTGRID.tool.settings.size.height + (2 * DOTGRID.grid_height) } if (DOTGRID.tool.style().mirror_style === 1 || DOTGRID.tool.style().mirror_style === 3) { this.drawRule({ x: middle.x, y: DOTGRID.grid_height * 2 }, { x: middle.x, y: (DOTGRID.tool.settings.size.height + DOTGRID.grid_height) * 2 }) } if (DOTGRID.tool.style().mirror_style === 2 || DOTGRID.tool.style().mirror_style === 3) { this.drawRule({ x: DOTGRID.grid_width * 2, y: middle.y }, { x: (DOTGRID.tool.settings.size.width + DOTGRID.grid_width) * 2, y: middle.y }) } } this.drawHandles = function () { if (!this.showExtras) { return } for (const segment_id in DOTGRID.tool.layer()) { const segment = DOTGRID.tool.layer()[segment_id] for (const vertex_id in segment.vertices) { const vertex = segment.vertices[vertex_id] this.drawHandle(vertex) } } } this.drawVertices = function () { for (const id in DOTGRID.tool.vertices) { this.drawVertex(DOTGRID.tool.vertices[id]) } } this.drawMarkers = function () { if (!this.showExtras) { return } const cursor = { x: parseInt(DOTGRID.cursor.pos.x / DOTGRID.grid_width), y: parseInt(DOTGRID.cursor.pos.y / DOTGRID.grid_width) } for (let x = DOTGRID.grid_x - 1; x >= 0; x--) { for (let y = DOTGRID.grid_y; y >= 0; y--) { let is_step = x % DOTGRID.block_x == 0 && y % DOTGRID.block_y == 0 // Color let color = is_step ? DOTGRID.theme.active.b_med : DOTGRID.theme.active.b_low if ((y == 0 || y == DOTGRID.grid_y) && cursor.x == x + 1) { color = DOTGRID.theme.active.b_high } else if ((x == 0 || x == DOTGRID.grid_x - 1) && cursor.y == y + 1) { color = DOTGRID.theme.active.b_high } else if (cursor.x == x + 1 && cursor.y == y + 1) { color = DOTGRID.theme.active.b_high } this.drawMarker({ x: parseInt(x * DOTGRID.grid_width) + DOTGRID.grid_width, y: parseInt(y * DOTGRID.grid_height) + DOTGRID.grid_height }, is_step ? 2.5 : 1.5, color) } } } this.drawMarker = function (pos, radius = 1, color) { let ctx = this.el.getContext('2d') ctx.beginPath() ctx.lineWidth = 2 ctx.arc(pos.x * this.scale, pos.y * this.scale, radius, 0, 2 * Math.PI, false) ctx.fillStyle = color ctx.fill() ctx.closePath() } this.drawVertex = function (pos, radius = 5) { let ctx = this.el.getContext('2d') ctx.beginPath() ctx.lineWidth = 2 ctx.arc((pos.x * this.scale), (pos.y * this.scale), radius, 0, 2 * Math.PI, false) ctx.fillStyle = DOTGRID.theme.active.f_med ctx.fill() ctx.closePath() } this.drawRule = function (from, to) { let ctx = this.el.getContext('2d') ctx.beginPath() ctx.moveTo(from.x, from.y) ctx.lineTo(to.x, to.y) ctx.lineCap = 'round' ctx.lineWidth = 3 ctx.strokeStyle = DOTGRID.theme.active.b_low ctx.stroke() ctx.closePath() } this.drawRuler = function (pos) { let offset = 15 * this.scale let top = offset let bottom = (DOTGRID.tool.settings.size.height * this.scale) + offset let left = offset let right = (DOTGRID.tool.settings.size.width * this.scale) // Translation this.drawRule({ x: pos.x * this.scale, y: top }, { x: pos.x * this.scale, y: bottom }) this.drawRule({ x: left, y: pos.y * this.scale }, { x: right, y: pos.y * this.scale }) } this.drawRulers = function () { if (!DOTGRID.cursor.translation) { return } let ctx = this.el.getContext('2d') this.drawRuler(DOTGRID.cursor.translation.to) ctx.setLineDash([]) ctx.restore() } this.drawHandle = function (pos, radius = 6) { let ctx = this.el.getContext('2d') ctx.beginPath() ctx.lineWidth = 3 ctx.lineCap = 'round' ctx.arc(Math.abs(pos.x * -this.scale), Math.abs(pos.y * this.scale), radius + 3, 0, 2 * Math.PI, false) ctx.fillStyle = DOTGRID.theme.active.f_high ctx.fill() ctx.strokeStyle = DOTGRID.theme.active.f_high ctx.stroke() ctx.closePath() ctx.beginPath() ctx.arc((pos.x * this.scale), (pos.y * this.scale), radius, 0, 2 * Math.PI, false) ctx.fillStyle = DOTGRID.theme.active.f_low ctx.fill() ctx.closePath() ctx.beginPath() ctx.arc((pos.x * this.scale), (pos.y * this.scale), radius - 3, 0, 2 * Math.PI, false) ctx.fillStyle = DOTGRID.theme.active.f_high ctx.fill() ctx.closePath() } this.drawPath = function (path, style) { let ctx = this.el.getContext('2d') let p = new Path2D(path) ctx.strokeStyle = style.color ctx.lineWidth = style.thickness * this.scale ctx.lineCap = style.strokeLinecap ctx.lineJoin = style.strokeLinejoin if (style.fill && style.fill != 'none') { ctx.fillStyle = style.color ctx.fill(p) } // Dash if (style.strokeLineDash) { ctx.setLineDash(style.strokeLineDash) } else { ctx.setLineDash([]) } ctx.stroke(p) } this.drawTranslation = function () { if (!DOTGRID.cursor.translation) { return } let ctx = this.el.getContext('2d') ctx.beginPath() ctx.moveTo((DOTGRID.cursor.translation.from.x * this.scale), (DOTGRID.cursor.translation.from.y * this.scale)) ctx.lineTo((DOTGRID.cursor.translation.to.x * this.scale), (DOTGRID.cursor.translation.to.y * this.scale)) ctx.lineCap = 'round' ctx.lineWidth = 5 ctx.strokeStyle = DOTGRID.cursor.translation.multi === true ? DOTGRID.theme.active.b_inv : DOTGRID.cursor.translation.copy === true ? DOTGRID.theme.active.f_med : DOTGRID.theme.active.f_low ctx.setLineDash([5, 10]) ctx.stroke() ctx.closePath() ctx.setLineDash([]) ctx.restore() } this.drawCursor = function (pos = DOTGRID.cursor.pos, radius = DOTGRID.tool.style().thickness - 1) { let ctx = this.el.getContext('2d') ctx.beginPath() ctx.lineWidth = 3 ctx.lineCap = 'round' ctx.arc(Math.abs(pos.x * -this.scale), Math.abs(pos.y * this.scale), 5, 0, 2 * Math.PI, false) ctx.strokeStyle = DOTGRID.theme.active.background ctx.stroke() ctx.closePath() ctx.beginPath() ctx.lineWidth = 3 ctx.lineCap = 'round' ctx.arc(Math.abs(pos.x * -this.scale), Math.abs(pos.y * this.scale), clamp(radius, 5, 100), 0, 2 * Math.PI, false) ctx.strokeStyle = DOTGRID.theme.active.f_med ctx.stroke() ctx.closePath() } this.drawPreview = function () { let ctx = this.el.getContext('2d') let operation = DOTGRID.cursor.operation && DOTGRID.cursor.operation.cast ? DOTGRID.cursor.operation.cast : null if (!DOTGRID.tool.canCast(operation)) { return } if (operation == 'close') { return } let path = new Generator([{ vertices: DOTGRID.tool.vertices, type: operation }]).toString({ x: 0, y: 0 }, 2) let style = { color: DOTGRID.theme.active.f_med, thickness: 2, strokeLinecap: 'round', strokeLinejoin: 'round', strokeLineDash: [5, 15] } this.drawPath(path, style) ctx.setLineDash([]) ctx.restore() } function isEqual (a, b) { return a && b && Math.abs(a.x) == Math.abs(b.x) && Math.abs(a.y) == Math.abs(b.y) } function clamp (v, min, max) { return v < min ? min : v > max ? max : v } }