'use strict' function Renderer () { // Create SVG parts this.svg_el = document.createElementNS('http://www.w3.org/2000/svg', 'svg') this.svg_el.setAttribute('xmlns', 'http://www.w3.org/2000/svg') this.svg_el.setAttribute('baseProfile', 'full') this.svg_el.setAttribute('version', '1.1') this.svg_el.style.fill = 'none' this.layer_1 = document.createElementNS('http://www.w3.org/2000/svg', 'path') this.layer_2 = document.createElementNS('http://www.w3.org/2000/svg', 'path') this.layer_3 = document.createElementNS('http://www.w3.org/2000/svg', 'path') this.svg_el.appendChild(this.layer_3) this.svg_el.appendChild(this.layer_2) this.svg_el.appendChild(this.layer_1) this.update = function () { this.svg_el.setAttribute('width', (dotgrid.tool.settings.size.width - (5)) + 'px') this.svg_el.setAttribute('height', (dotgrid.tool.settings.size.height + (10)) + 'px') this.svg_el.style.width = (dotgrid.tool.settings.size.width - (5)) this.svg_el.style.height = dotgrid.tool.settings.size.height + (10) this.svg_el.style.strokeWidth = dotgrid.tool.style().thickness let styles = dotgrid.tool.styles let paths = dotgrid.tool.paths() this.layer_1.style.strokeWidth = styles[0].thickness this.layer_1.style.strokeLinecap = styles[0].strokeLinecap this.layer_1.style.strokeLinejoin = styles[0].strokeLinejoin this.layer_1.style.stroke = styles[0].color this.layer_1.style.fill = styles[0].fill this.layer_1.setAttribute('d', paths[0]) this.layer_2.style.strokeWidth = styles[1].thickness this.layer_2.style.strokeLinecap = styles[1].strokeLinecap this.layer_2.style.strokeLinejoin = styles[1].strokeLinejoin this.layer_2.style.stroke = styles[1].color this.layer_2.style.fill = styles[1].fill this.layer_2.setAttribute('d', paths[1]) this.layer_3.style.strokeWidth = styles[2].thickness this.layer_3.style.strokeLinecap = styles[2].strokeLinecap this.layer_3.style.strokeLinejoin = styles[2].strokeLinejoin this.layer_3.style.stroke = styles[2].color this.layer_3.style.fill = styles[2].fill this.layer_3.setAttribute('d', paths[2]) } this.to_png = function (size = dotgrid.tool.settings.size, callback = dotgrid.render) { if (!dialog) { return this.to_png_web(size) } this.update() let xml = new XMLSerializer().serializeToString(this.svg_el) let svg64 = btoa(xml) let b64Start = 'data:image/svg+xml;base64,' let image64 = b64Start + svg64 let img = new Image() let canvas = document.createElement('canvas') canvas.width = (size.width) * 2 canvas.height = (size.height + 30) * 2 let ctx = canvas.getContext('2d') img.onload = function () { ctx.drawImage(img, 0, 0, (size.width) * 2, (size.height + 30) * 2) let data = canvas.toDataURL('image/png').replace(/^data:image\/\w+;base64,/, '') dotgrid.renderer.to_png_ready(callback, new Buffer(data, 'base64'), size) } img.src = image64 } this.to_png_ready = function (callback, buffer, size) { callback(null, buffer, size) } this.to_png_web = function (size) { if (dotgrid.tool.length() < 1) { console.warn('Nothing to render'); return } this.update() let xml = new XMLSerializer().serializeToString(this.svg_el) let svg64 = btoa(xml) let b64Start = 'data:image/svg+xml;base64,' let image64 = b64Start + svg64 let canvas = document.createElement('canvas') let ctx = canvas.getContext('2d') let win = window.open('about:blank', 'image from canvas') let img = new Image() canvas.width = size.width * 2 canvas.height = size.height * 2 img.onload = function () { ctx.drawImage(img, 0, 0, size.width * 2, size.height * 2) win.document.write(`from canvas`) } img.src = image64 } this.to_svg = function () { this.update() return this.svg_el.outerHTML } }