277 lines
7.2 KiB
TypeScript
277 lines
7.2 KiB
TypeScript
import imageOutline from "image-outline";
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import blobToBuffer from "./blobToBuffer";
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import Vector2 from "./Vector2";
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const lightnessDetectionOffset = 0.1;
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/**
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* @param {HTMLImageElement} image
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* @returns {boolean} True is the image is light
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*/
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export function getImageLightness(image: HTMLImageElement) {
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const width = image.width;
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const height = image.height;
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let canvas = document.createElement("canvas");
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canvas.width = width;
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canvas.height = height;
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let context = canvas.getContext("2d");
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if (!context) {
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// TODO: handle if context is null
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return;
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}
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context.drawImage(image, 0, 0);
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const imageData = context.getImageData(0, 0, width, height);
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const data = imageData.data;
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let lightPixels = 0;
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let darkPixels = 0;
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// Loop over every pixels rgba values
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for (let i = 0; i < data.length; i += 4) {
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const r = data[i];
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const g = data[i + 1];
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const b = data[i + 2];
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const max = Math.max(Math.max(r, g), b);
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if (max < 128) {
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darkPixels++;
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} else {
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lightPixels++;
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}
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}
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const norm = (lightPixels - darkPixels) / (width * height);
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return norm + lightnessDetectionOffset >= 0;
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}
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/**
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* @typedef CanvasImage
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* @property {Blob|null} blob The blob of the resized image, `null` if the image was unable to be resized to that dimension
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* @property {number} width
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* @property {number} height
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*/
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type CanvasImage = {
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blob: Blob | null,
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width: number,
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height: number
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}
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/**
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* @param {HTMLCanvasElement} canvas
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* @param {string} type
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* @param {number} quality
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* @returns {Promise<CanvasImage>}
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*/
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export async function canvasToImage(canvas: HTMLCanvasElement, type: string, quality: number): Promise<CanvasImage> {
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return new Promise((resolve) => {
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canvas.toBlob(
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(blob) => {
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resolve({ blob, width: canvas.width, height: canvas.height });
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},
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type,
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quality
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);
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});
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}
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/**
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* @param {HTMLImageElement} image the image to resize
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* @param {number} size the size of the longest edge of the new image
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* @param {string} type the mime type of the image
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* @param {number} quality if image is a jpeg or webp this is the quality setting
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* @returns {Promise<CanvasImage>}
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*/
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export async function resizeImage(image: HTMLImageElement, size: number, type: string, quality: number): Promise<CanvasImage> {
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const width = image.width;
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const height = image.height;
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const ratio = width / height;
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let canvas = document.createElement("canvas");
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if (ratio > 1) {
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canvas.width = size;
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canvas.height = Math.round(size / ratio);
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} else {
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canvas.width = Math.round(size * ratio);
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canvas.height = size;
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}
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let context = canvas.getContext("2d");
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// TODO: Add error if context is empty
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if (context) {
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context.drawImage(image, 0, 0, canvas.width, canvas.height);
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}
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return await canvasToImage(canvas, type, quality);
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}
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/**
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* @typedef ImageAsset
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* @property {number} width
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* @property {number} height
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* @property {Uint8Array} file
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* @property {string} mime
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*/
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export type ImageFile = {
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file: Uint8Array | null,
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width: number,
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height: number,
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type: "file",
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id: string
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}
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/**
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* Create a image file with resolution `size`x`size` with cover cropping
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* @param {HTMLImageElement} image the image to resize
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* @param {string} type the mime type of the image
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* @param {number} size the width and height of the thumbnail
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* @param {number} quality if image is a jpeg or webp this is the quality setting
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* @returns {Promise<ImageAsset>}
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*/
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export async function createThumbnail(image: HTMLImageElement, type: string, size = 300, quality = 0.5): Promise<ImageFile> {
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let canvas = document.createElement("canvas");
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canvas.width = size;
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canvas.height = size;
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let context = canvas.getContext("2d");
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const ratio = image.width / image.height;
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if (ratio > 1) {
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const center = image.width / 2;
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const halfHeight = image.height / 2;
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if (context) {
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context.drawImage(
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image,
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center - halfHeight,
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0,
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image.height,
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image.height,
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0,
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0,
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canvas.width,
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canvas.height
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);
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}
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} else {
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const center = image.height / 2;
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const halfWidth = image.width / 2;
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if (context) {
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context.drawImage(
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image,
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0,
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center - halfWidth,
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image.width,
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image.width,
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0,
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0,
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canvas.width,
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canvas.height
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);
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}
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}
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const thumbnailImage = await canvasToImage(canvas, type, quality);
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let thumbnailBuffer = null;
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if (thumbnailImage.blob) {
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thumbnailBuffer = await blobToBuffer(thumbnailImage.blob);
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}
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return {
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file: thumbnailBuffer,
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width: thumbnailImage.width,
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height: thumbnailImage.height,
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mime: type,
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};
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}
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/**
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* @typedef CircleOutline
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* @property {"circle"} type
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* @property {number} x - Center X of the circle
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* @property {number} y - Center Y of the circle
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* @property {number} radius
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*/
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/**
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* @typedef RectOutline
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* @property {"rect"} type
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* @property {number} width
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* @property {number} height
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* @property {number} x - Leftmost X position of the rect
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* @property {number} y - Topmost Y position of the rect
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*/
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/**
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* @typedef PathOutline
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* @property {"path"} type
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* @property {number[]} points - Alternating x, y coordinates zipped together
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*/
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/**
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* @typedef {CircleOutline|RectOutline|PathOutline} Outline
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*/
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/**
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* Get the outline of an image
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* @param {HTMLImageElement} image
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* @returns {Outline}
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*/
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export function getImageOutline(image, maxPoints = 100) {
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// Basic rect outline for fail conditions
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const defaultOutline = {
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type: "rect",
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x: 0,
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y: 0,
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width: image.width,
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height: image.height,
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};
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try {
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let outlinePoints = imageOutline(image, {
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opacityThreshold: 1, // Allow everything except full transparency
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});
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if (outlinePoints) {
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if (outlinePoints.length > maxPoints) {
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outlinePoints = Vector2.resample(outlinePoints, maxPoints);
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}
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const bounds = Vector2.getBoundingBox(outlinePoints);
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// Reject outline if it's area is less than 5% of the image
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const imageArea = image.width * image.height;
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const area = bounds.width * bounds.height;
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if (area < imageArea * 0.05) {
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return defaultOutline;
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}
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// Detect if the outline is a rectangle or circle
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if (Vector2.rectangular(outlinePoints)) {
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return {
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type: "rect",
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x: Math.round(bounds.min.x),
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y: Math.round(bounds.min.y),
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width: Math.round(bounds.width),
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height: Math.round(bounds.height),
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};
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} else if (
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Vector2.circular(
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outlinePoints,
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Math.max(bounds.width / 10, bounds.height / 10)
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)
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) {
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return {
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type: "circle",
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x: Math.round(bounds.center.x),
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y: Math.round(bounds.center.y),
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radius: Math.round(Math.min(bounds.width, bounds.height) / 2),
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};
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} else {
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// Flatten and round outline to save on storage size
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const points = outlinePoints
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.map(({ x, y }) => [Math.round(x), Math.round(y)])
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.flat();
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return { type: "path", points };
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}
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} else {
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return defaultOutline;
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}
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} catch {
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return defaultOutline;
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}
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}
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