import React, { useContext, useEffect, useState } from "react";
import { Line, Group } from "react-konva";
import useImage from "use-image";
import MapInteractionContext from "../../contexts/MapInteractionContext";
import useDataSource from "../../helpers/useDataSource";
import { mapSources as defaultMapSources } from "../../maps";
import { getStrokeWidth } from "../../helpers/drawing";
const lightnessDetectionOffset = 0.1;
function MapGrid({ map, gridSize }) {
const mapSource = useDataSource(map, defaultMapSources);
const [mapImage, mapLoadingStatus] = useImage(mapSource);
const gridX = map && map.gridX;
const gridY = map && map.gridY;
const { mapWidth, mapHeight } = useContext(MapInteractionContext);
const lineSpacingX = mapWidth / gridX;
const lineSpacingY = mapHeight / gridY;
const [isImageLight, setIsImageLight] = useState(true);
// When the map changes find the average lightness of its pixels
useEffect(() => {
if (mapLoadingStatus === "loaded") {
const imageWidth = mapImage.width;
const imageHeight = mapImage.height;
let canvas = document.createElement("canvas");
canvas.width = imageWidth;
canvas.height = imageHeight;
let context = canvas.getContext("2d");
context.drawImage(mapImage, 0, 0);
const imageData = context.getImageData(0, 0, imageWidth, imageHeight);
const data = imageData.data;
let lightPixels = 0;
let darkPixels = 0;
// Loop over every pixels rgba values
for (let i = 0; i < data.length; i += 4) {
const r = data[i];
const g = data[i + 1];
const b = data[i + 2];
const max = Math.max(Math.max(r, g), b);
if (max < 128) {
darkPixels++;
} else {
lightPixels++;
}
}
const norm = (lightPixels - darkPixels) / (imageWidth * imageHeight);
if (norm + lightnessDetectionOffset < 0) {
setIsImageLight(false);
} else {
setIsImageLight(true);
}
}
}, [mapImage, mapLoadingStatus]);
const lines = [];
for (let x = 1; x < gridX; x++) {
lines.push(
);
}
for (let y = 1; y < gridY; y++) {
lines.push(
);
}
return {lines};
}
export default MapGrid;