Mitchell McCaffrey
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f20173de35
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Added shared grid context and moved away from calling useContext directly
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2021-02-06 13:32:38 +11:00 |
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Mitchell McCaffrey
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de84e77e58
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Add basic hex functionality and clean up hooks and Vector2 class
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2021-02-04 15:06:34 +11:00 |
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Mitchell McCaffrey
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b9e681f7a1
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Updated network state debounce to 500ms
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2021-01-22 06:59:49 +11:00 |
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Mitchell McCaffrey
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02ecf9bffc
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Changed useNetworkState to implement a partial update mechanism
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2021-01-03 10:45:24 +11:00 |
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Mitchell McCaffrey
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f24156c44c
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Clean up imports
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2021-01-02 09:13:26 +11:00 |
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Mitchell McCaffrey
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b9876c6a38
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Fix offline mode and move to optional chaining for session socket
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2021-01-01 12:44:56 +11:00 |
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Mitchell McCaffrey
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b13b46b17d
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Moved pointer out of player state and into separate socket event
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2021-01-01 12:37:54 +11:00 |
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Mitchell McCaffrey
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501fc4377c
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Optimised pointer
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2020-12-31 17:56:51 +11:00 |
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Mitchell McCaffrey
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6a4c6b30ec
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Moved peer connections to an optional pull model
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2020-12-11 13:24:39 +11:00 |
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Mitchell McCaffrey
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b40f78042f
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Moved party to use socket networking
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2020-12-08 15:58:01 +11:00 |
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