Mitchell McCaffrey
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f20173de35
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Added shared grid context and moved away from calling useContext directly
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2021-02-06 13:32:38 +11:00 |
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Mitchell McCaffrey
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f24156c44c
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Clean up imports
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2021-01-02 09:13:26 +11:00 |
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Mitchell McCaffrey
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63129dfa14
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Moved joined and left notifications to new networking
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2021-01-01 14:50:11 +11:00 |
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Mitchell McCaffrey
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501fc4377c
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Optimised pointer
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2020-12-31 17:56:51 +11:00 |
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Mitchell McCaffrey
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bdba2ecc13
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Moved audio sharing to new network model
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2020-12-12 16:30:55 +11:00 |
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Mitchell McCaffrey
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5e244617ae
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Changed Session event names to better match new model
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2020-12-12 16:08:10 +11:00 |
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Mitchell McCaffrey
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b40f78042f
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Moved party to use socket networking
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2020-12-08 15:58:01 +11:00 |
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Mitchell McCaffrey
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16e2e53a24
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Changed party toasts to lowercase
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2020-10-27 19:17:40 +11:00 |
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Mitchell McCaffrey
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1d3443414e
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Added toast notification for party joining
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2020-10-27 18:25:50 +11:00 |
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Mitchell McCaffrey
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37542dc0e6
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Moved session and connection helpers and change data sending to use write streams
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2020-10-23 10:27:22 +11:00 |
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Mitchell McCaffrey
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91a98def2f
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Moved set intervals in timer and pointer to animation frames as they were being blocked on windows
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2020-08-07 20:33:51 +10:00 |
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Mitchell McCaffrey
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602631f9b1
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Added a saved settings system that uses localstorage and versioning
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2020-08-07 17:15:16 +10:00 |
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Mitchell McCaffrey
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c6c9acae3d
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Added dice network replication and display for peers
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2020-08-05 17:46:09 +10:00 |
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Mitchell McCaffrey
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d20be94059
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Restructured dice so it is part of the party
Added initial networking plumbing
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2020-08-05 16:34:26 +10:00 |
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Mitchell McCaffrey
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4199d7ab6a
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Change the timer data structure to fix network bugs and refactored shared timer functions
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2020-08-05 12:01:54 +10:00 |
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Mitchell McCaffrey
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6d8b0312a8
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Added initial network and timer countdown
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2020-08-04 17:08:42 +10:00 |
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Mitchell McCaffrey
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fc76e3690a
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Refactored session management to allow for decoupled network and game routes
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2020-07-16 17:27:39 +10:00 |
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