Commit Graph

11 Commits

Author SHA1 Message Date
Mitchell McCaffrey
b8e5554058 Moved dice folder 2020-05-28 13:06:33 +10:00
Mitchell McCaffrey
0d37f8c6e3 Changed map interaction to ignore events not on the canvas
This removes the need for calling prevent interaction all over the code also allowed pointer events to go through the empty parts of the dice tray
2020-05-27 15:26:42 +10:00
Mitchell McCaffrey
7f0b4e32af Separated dice loading and dice instance creation and added loading spinner for dice 2020-05-27 14:47:51 +10:00
Mitchell McCaffrey
b786b176b0 Added multiple dice tray sizes 2020-05-27 11:24:17 +10:00
Mitchell McCaffrey
dec8fd3c2e Updated dice tray icon and fixed map interaction with select dice modal open 2020-05-26 15:43:46 +10:00
Mitchell McCaffrey
fd5998ea17 Added dice tray resizing to match screen size 2020-05-25 20:37:17 +10:00
Mitchell McCaffrey
6e027cd9a3 Added continuous dice roll calculation and scene render sleep 2020-05-14 22:51:06 +10:00
Mitchell McCaffrey
145b08d93f Added dice tray mesh 2020-05-10 16:13:15 +10:00
Mitchell McCaffrey
fee7a270e4 Added expand controls to map dice 2020-05-08 15:09:40 +10:00
Mitchell McCaffrey
07e85f46a3 Move dice to overlay and move map interaction to prevent map movement while interacting with dice 2020-05-08 14:22:02 +10:00
Mitchell McCaffrey
0a71609105 Added babylonjs, ammojs, dice models and simple dice interaction 2020-05-08 12:56:36 +10:00