Mitchell McCaffrey
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b8e5554058
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Moved dice folder
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2020-05-28 13:06:33 +10:00 |
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Mitchell McCaffrey
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0d37f8c6e3
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Changed map interaction to ignore events not on the canvas
This removes the need for calling prevent interaction all over the code also allowed pointer events to go through the empty parts of the dice tray
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2020-05-27 15:26:42 +10:00 |
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Mitchell McCaffrey
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7f0b4e32af
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Separated dice loading and dice instance creation and added loading spinner for dice
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2020-05-27 14:47:51 +10:00 |
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Mitchell McCaffrey
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b786b176b0
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Added multiple dice tray sizes
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2020-05-27 11:24:17 +10:00 |
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Mitchell McCaffrey
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dec8fd3c2e
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Updated dice tray icon and fixed map interaction with select dice modal open
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2020-05-26 15:43:46 +10:00 |
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Mitchell McCaffrey
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fd5998ea17
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Added dice tray resizing to match screen size
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2020-05-25 20:37:17 +10:00 |
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Mitchell McCaffrey
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6e027cd9a3
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Added continuous dice roll calculation and scene render sleep
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2020-05-14 22:51:06 +10:00 |
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Mitchell McCaffrey
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145b08d93f
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Added dice tray mesh
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2020-05-10 16:13:15 +10:00 |
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Mitchell McCaffrey
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fee7a270e4
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Added expand controls to map dice
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2020-05-08 15:09:40 +10:00 |
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Mitchell McCaffrey
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07e85f46a3
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Move dice to overlay and move map interaction to prevent map movement while interacting with dice
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2020-05-08 14:22:02 +10:00 |
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Mitchell McCaffrey
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0a71609105
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Added babylonjs, ammojs, dice models and simple dice interaction
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2020-05-08 12:56:36 +10:00 |
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