Mitchell McCaffrey
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80b711296b
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Added keyboard shortcuts to drawing and remaining fog tools
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2020-06-24 18:05:33 +10:00 |
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Mitchell McCaffrey
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9a4d047cd5
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Moved back to drag events for map and fog drawing
Moved to an event driven model for dragging
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2020-06-24 09:27:20 +10:00 |
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Mitchell McCaffrey
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afb22c7a73
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Fix drawing tool rename in map controls
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2020-06-22 09:24:45 +10:00 |
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Mitchell McCaffrey
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d677f3623f
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Fix bug with zooming while on the drawing tool on a touch device
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2020-06-22 09:22:20 +10:00 |
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Mitchell McCaffrey
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ceedceabf5
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Fix crash when selecting a tool while editing a fog polygon
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2020-06-21 16:55:58 +10:00 |
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Mitchell McCaffrey
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aebc0f9267
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Added automatic setting change for drawing when erased all
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2020-06-21 16:32:53 +10:00 |
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Mitchell McCaffrey
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0bec582116
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Moved drawing to use native konva events
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2020-06-21 16:29:42 +10:00 |
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Mitchell McCaffrey
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cb8b66e55f
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Added touch supprt to fog polygon
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2020-06-21 16:17:54 +10:00 |
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Mitchell McCaffrey
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2f740efd7c
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Added UI element to allow accepting fog polygon editing
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2020-06-21 16:09:37 +10:00 |
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Mitchell McCaffrey
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f85b379b15
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Added grid snapping to fog polygon, added center snapping and fixed fog magnet
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2020-06-21 14:55:17 +10:00 |
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Mitchell McCaffrey
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a300e6bd79
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Moved fog add toggle to two separate icons
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2020-06-21 13:18:03 +10:00 |
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Mitchell McCaffrey
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3ba7c8809c
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Moved drawing tools into one section
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2020-06-21 11:01:03 +10:00 |
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Mitchell McCaffrey
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aa4ba33a0b
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Added fog polygon tool and changed fog interaction method
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2020-06-19 18:04:58 +10:00 |
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Mitchell McCaffrey
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f4d71cd6bf
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Add support for holes in fog subtraction
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2020-06-14 12:27:05 +10:00 |
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Mitchell McCaffrey
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9eaece24e5
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Added fog subtraction tool
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2020-06-09 12:45:52 +10:00 |
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Mitchell McCaffrey
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faddf03ecf
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Added show map grid option to maps
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2020-05-31 16:25:05 +10:00 |
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Mitchell McCaffrey
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7dac49f690
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Fix fog undo disabling
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2020-05-31 13:56:33 +10:00 |
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Mitchell McCaffrey
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337a769fe4
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Changed map and fog erase to allow for multi item selection
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2020-05-31 12:12:16 +10:00 |
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Mitchell McCaffrey
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31cdbbb8dd
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Fix bug with deleteing tokens that have been removed
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2020-05-31 10:23:45 +10:00 |
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Mitchell McCaffrey
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a4a8722de0
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Reversed zoom direction
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2020-05-29 07:36:11 +10:00 |
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Mitchell McCaffrey
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b8e5554058
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Moved dice folder
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2020-05-28 13:06:33 +10:00 |
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Mitchell McCaffrey
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1e0f767e73
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Fix bug with default dice for select dice modal
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2020-05-28 13:02:51 +10:00 |
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Mitchell McCaffrey
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fc8c65e525
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Removed unnesasary async from createDiceInstace and simplified dice meshes to reduce spawn delay
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2020-05-28 12:51:42 +10:00 |
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Mitchell McCaffrey
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2775fc6e16
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Changed dice scene name and added handlers for pointer cancel and leave
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2020-05-28 12:25:20 +10:00 |
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Mitchell McCaffrey
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8432176014
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Fix map scroll when modal open
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2020-05-28 11:52:18 +10:00 |
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Mitchell McCaffrey
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a567cee289
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Disabled pointer events for dice tray results text
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2020-05-27 18:41:34 +10:00 |
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Mitchell McCaffrey
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6f51fd8cbe
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Fix touch highlight for dice overlay
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2020-05-27 16:39:53 +10:00 |
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Mitchell McCaffrey
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0d37f8c6e3
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Changed map interaction to ignore events not on the canvas
This removes the need for calling prevent interaction all over the code also allowed pointer events to go through the empty parts of the dice tray
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2020-05-27 15:26:42 +10:00 |
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Mitchell McCaffrey
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7f0b4e32af
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Separated dice loading and dice instance creation and added loading spinner for dice
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2020-05-27 14:47:51 +10:00 |
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Mitchell McCaffrey
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da84f923d1
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Added per dice physics properties
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2020-05-27 14:01:12 +10:00 |
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Mitchell McCaffrey
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d4ec013df2
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Zoom dice camera
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2020-05-27 12:25:20 +10:00 |
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Mitchell McCaffrey
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cf12ff22ed
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Added thickness to dice tray collision wall and roof
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2020-05-27 12:04:28 +10:00 |
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Mitchell McCaffrey
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027fc480e1
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Removed flex wrap from dice controls
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2020-05-27 11:34:32 +10:00 |
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Mitchell McCaffrey
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b786b176b0
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Added multiple dice tray sizes
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2020-05-27 11:24:17 +10:00 |
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Mitchell McCaffrey
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0a5b33a69f
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Removed outline when dice tray is focused
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2020-05-26 17:21:50 +10:00 |
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Mitchell McCaffrey
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5a2e0a53ed
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Fix map scroll with modals open
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2020-05-26 15:44:41 +10:00 |
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Mitchell McCaffrey
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dec8fd3c2e
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Updated dice tray icon and fixed map interaction with select dice modal open
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2020-05-26 15:43:46 +10:00 |
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Mitchell McCaffrey
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84b198c851
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Added dice style select
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2020-05-26 14:47:37 +10:00 |
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Mitchell McCaffrey
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c99e5bf5f8
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Adjusted dice mass and friction and added velocity window for dice throwing
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2020-05-26 10:57:12 +10:00 |
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Mitchell McCaffrey
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3be729d4a0
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Added reset to dice physics when rerolling
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2020-05-25 20:52:11 +10:00 |
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Mitchell McCaffrey
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70f68a9093
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Fix dice momenent conflict on touch devices
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2020-05-25 20:46:21 +10:00 |
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Mitchell McCaffrey
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fd5998ea17
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Added dice tray resizing to match screen size
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2020-05-25 20:37:17 +10:00 |
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Mitchell McCaffrey
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90e6e43c1d
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Merge branch 'release/v1.3.0' into feature/dice
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2020-05-25 19:29:11 +10:00 |
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Mitchell McCaffrey
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43b0ff3e2e
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Removed double click map reset due to conflicts with other interactions
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2020-05-25 18:56:46 +10:00 |
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Mitchell McCaffrey
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4b4c88f85c
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Added back double click to reset map transform
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2020-05-25 18:08:39 +10:00 |
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Mitchell McCaffrey
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92c14533f1
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Updated pinch map gesture to support movement and fix bug with drawing while pinching
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2020-05-25 17:26:36 +10:00 |
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Mitchell McCaffrey
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ef96f2f7c4
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Reversed context menu as it was bugged with map interaction
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2020-05-25 16:12:30 +10:00 |
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Mitchell McCaffrey
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6bd0cefc14
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Added right click support back for token menu
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2020-05-25 16:01:15 +10:00 |
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Mitchell McCaffrey
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33d7d972be
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Added map loading provider to fix bugs with multiple asset loading
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2020-05-25 15:34:22 +10:00 |
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Mitchell McCaffrey
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b0c1dcf9dd
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Changed map drag position to use a ref value to avoid re-renders
Added a useMapBrush helper
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2020-05-25 15:07:12 +10:00 |
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