Readded loading spinner for map loading and fixed infinite token size when loading

This commit is contained in:
Mitchell McCaffrey
2020-05-22 17:56:03 +10:00
parent 9f21f895ba
commit a77c4158ca
2 changed files with 8 additions and 8 deletions

View File

@@ -10,6 +10,7 @@ import MapFog from "./MapFog";
import TokenDataContext from "../../contexts/TokenDataContext";
import TokenMenu from "../token/TokenMenu";
import TokenDragOverlay from "../token/TokenDragOverlay";
import LoadingOverlay from "../LoadingOverlay";
import { omit } from "../../helpers/shared";
@@ -35,7 +36,10 @@ function Map({
const gridX = map && map.gridX;
const gridY = map && map.gridY;
const gridSizeNormalized = { x: 1 / gridX || 0, y: 1 / gridY || 0 };
const gridSizeNormalized = {
x: gridX ? 1 / gridX : 0,
y: gridY ? 1 / gridY : 0,
};
const tokenSizePercent = gridSizeNormalized.x;
const [selectedToolId, setSelectedToolId] = useState("pan");
@@ -271,6 +275,7 @@ function Map({
{mapControls}
{tokenMenu}
{tokenDragOverlay}
{loading && <LoadingOverlay />}
</>
}
selectedToolId={selectedToolId}