Added distance calculation support for hex
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@@ -67,7 +67,7 @@ function MapGridEditor({ map, onGridChange }) {
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// Find distance and direction of dragging
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const previousPosition = handlePreviousPositionRef.current;
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const position = getHandleNormalizedPosition(handle);
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const distance = Vector2.distance(previousPosition, position, "euclidean");
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const distance = Vector2.distance(previousPosition, position);
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const direction = Vector2.normalize(
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Vector2.subtract(position, previousPosition)
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);
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