Update docs
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@@ -18,10 +18,11 @@ An overview of each setting is listed below:
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- Label: allows you to write text that is then displayed at the bottom of the token.
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- Status: allows you to overlay a coloured ring on top of the token, these can be useful for showing status effects.
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- Size: controls the size of the token each notch represents how many grid cells the token takes up in the horizontal direction.
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- Rotation: the direction the token faces, restrained to 15 degree increments.
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- Hide / Show (GM Only): toggle the visibility of the token, useful for tracking invisible enemies.
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- Lock / Unlock (GM Only): when a token is locked it can't be moved until it is unlocked again.
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- Category (GM Only): Change the token category. See Editing Tokens for more information about token categories.
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Tokens can be resized by using the controls on the left and right of the token or rotated with the control on the top.
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To delete a token drag in into the delete button that appears when dragging.
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@@ -55,7 +56,8 @@ Next you can change the Category of your token, a summary of the options is belo
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- Character - when selected this token will render on top of all other tokens. Used for things like players or enemies.
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- Prop - when selected this token will render beneath all other tokens. Used for things like items or markers.
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- Vehicle / Mount - when selected this token will render beneath characters but above props and when moved a character on top of this token will also be moved.
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- Mount - when selected this token will render beneath characters but above props and when moved a character on top of this token will also be moved.
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- Attachment - when selected this token will attach to any character underneath it. Used for auras or markers.
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Lastly you can adjust the default size that is used when adding the token to the map by adjusting the Default Size Input.
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